fluxx
This is true. However, the issue is we keep oscillating between AI is useless and over hyped; and it will solve all of life's problems and you should not call it slop out of respect. The truth is somewhere in between, but we need to fight for it to find it.
The real slowdown comes after when you realize you don't understand your own codebase because you relied too much on AI. To understand it well enough requires discipline, which in the current IT world is lacking anyway. Either you can rely entirely on AI or you need to monitor its every action, in which case you may be better off writing yourself. But this hybrid approach I don't think will pan out particularly well.
Wow, great analogy. Might steal this to use myself.
Layer time, most likely. You can avoid it by setting minimum layer time higher. When the curvy part is being printed, it takes longer for that layer, so it gets to cool down more before the next layer, in contrast to still being a bit hot before the next layer if the layer time is short. This causes unevenness in the looks a bit. You may also decrease the effect by lowering the printing temperature, but I would not recommend it. Also, part cooling fan can have an effect as well.
Also, white color is the worst for troubleshooting, literally any other color would do better. But even from that, I see your overhangs are drooping, suggesting too big temperature, over extrusion or no part cooling. Edit: corners also look overly rounded, so pressure advance is likely very off, too.
This looks to me like your part cooling fan is not turning on or pid calibration of the hotend is not good. Also may be over/under extrusion. You may need to go through calibration steps for your printer. It's likely the firmware update cleared the calibration. There are many sites that will walk you through it, but I frequently use Teaching tech's website: teachingtechyt.github.io
It is a very broad topic, you didn't specify what kind of a drawing program you'd want to make. If it's a simple raster drawing, like mspaint used to be, it is not that complicated to make. But complexity quickly adds up - filters, transforms, brushes, layers - it grows in complexity quickly. The easiest GUI in rust I found so far is egui. It provides an immediate mode for drawing graphics that is really simple to grasp very quickly. If it is the best in the long run is questionable, but to get your feet wet - I'd say is perfect
Based on how AI might actually replace a bunch of professions, and nobody fighting tooth and nail about it - I don't think so.
Oh, thanks. Should've look into it a bit more. I was worried I'm missing on posts for no good reason. But I guess this makes sense.
Wow, didn't even know Greek is the creator's first language. It seems like it all started with Greek. First few lessons are good, but a vastly different experience to Duolingo and such. Ill have to keep at it to see if it is effective.
Freecad is horrible in terms of ux, but otherwise very powerful and worth the time investment, IMO. Keep at it, I think it will pay off for you in the long run.