I seem to recall the first cut from lucas of ep4 was so rough, it would had been a complete disaster if it was released as is. Like the opening scene was going to be Luke coming out of his tatooine hut and not the iconic rebel corvette out running an imperial destroyer. Lucas's wife and others worked tirelessly to reedit and move scenes around to fix the pacing and other issues that lucas had in his cut.
piccolo
Let me guess... you moved to another European country where you had already had free entry into.
I mean, sure. Not every single calorie you consumed gets absorbed and expelled. Fiber has tons of calories, but our bodies cant digest it so its simply expelled. Its very naunce argument. Thats why i selectively said "enegry dense food" sugars and fats are easily broken down and absorbed. I was not intending you to interpret it as meaning if you eat a gram of uranium, that your body would suddenly gain 18 million calories.
Its both. Calorie in. Calorie out. Any calories not used will be stored for later. Keep consuming more than used, than more and more gets stored. The problem with modern diets is food is very enegry dense and a lot of people dont live active lives. Our bodies have not adapted to such lifestyles. Its adapted to survive until the next hunt not the next doordash delivery.
For propulsion, a small steam engine can work. And it doesnt need much power, so even an earlier crude engine would suffice. And if you have a boiler for the steam engine, you can use it's heat to heat air for a balloon. Now in reality a steam airship would require a very large boiler and balloon, and certainly would not be able to carry much fuel to go far. But it's atleast within plausiblity to allow bending to allow for gameplay. Just like you can ride elk... sure you could but in reality they'd make for a terrible mount. But its a cool thing for gameplay.
I dont think "uncompromising" means that they want to force brutal realism onto players.
Vintage Story offers multiple playstyles and a huge amount of customization options when you create a new game world. You have the power to choose a creative experience, a peaceful world, balanced survival, hardcore wilderness survival or quite literally anything inbetween.
Sounds like the devs want to give players the ability to play the game however they want to play. So i think its perfectly fine to give my criticism. Im not saying what they have created is bad, i am just sharing what i think could make the game better for me and others. Honestly, vintage story provides a lot of what I wanted minecraft to become. But it just needs something to reduce the tediousness of gathering resources. Perhaps even something as simple as an airship that travels faster than you on the ground so distances aren't big of an issue.
I think my first map was very unlucky, it was granite for tens of thousands blocks from my base. I dont think I ever found any sedimentary rock until I found a tiny limestone island (that was litterally the name of the biome iirc)... I get they are attempting to model real world, which is cool, I do like that aspect. The problem is the geographic biomes are insanely large. I think if the geographic biomes were the scale of minecraft biomes would make the game way more enjoyable to play without giving up too much of realism. There has to be a balance of realism to gameplay. I dont think theres many people in the real world that wants to walk to greece to find marble and then to the isle of portland to find limestone and carry it back to moscow.
The next map generated, limestone was litterally everywhere. What i want is more control with the resource generation. I dont want to explore a million blocks to find a biome that may contain a metal.
And for the record, i wasnt looking for limestone for mortar... it was for leather to make a backpack. I think its also needed for iron (or is that borax?) Idk, i never got into iron because just finding enough resources to even mine iron is just beyond tedious as a single player.
My biggest complaint is resources is far to scarce. My first map i had to abandon because it took me litterally 4 hours walking to find the nearest limestone. The scarcness would be ok for large servers that can support a trade economy. But in a single player world, all the resources needs to available within atleast 1k blocks of any single point. Minecraft solves this be distributing most of the resources within a chunk and only change their distribution based on their depth.
Anything is possible with enough zipties.
They more likely to be plunged into an accidental nuclear war. We're more likely to be plunged into ww2 part 2: electric boogaloo.