Yet you're describing 99% of internet users, so...
teawrecks
In the last 10 years there has been a seemingly noteworthy uptick in hardware bugs in both intel and amd CPUs. Security researchers find and figure out potential attack vectors that rely on these bugs (ex. Specter/Meltdown). Then operating systems have to put workarounds in their kernel code to ensure that these hypothetical attack vectors are accounted for, at the cost of performance and more complicated code.
Linus is saying how annoyed he is with all this extra work they have to do, resulting in worse performance, all to plug vulnerabilities that we've never actually seen any real attackers use. He's saying instead we should just write the code how it should be, and if the hardware is insecure, let it be the hardware company's problem when customers don't use the hardware.
The problem is, customers will continue to use the hardware and companies who need a secure OS (all of them) will opt to not use Linux if it doesn't plug these holes.
I feel like the end goal has always been the incentive for me. I learned to build a PC because, if I wanted to play the games I wanted, there wasn't another option. I still do always enjoy the process of putting it all together, but I'm always ready to have it all working, booted, and put to use (if not just so I can be relieved that I don't need to RMA anything, hah).
If the end goal isn't something that interests you, then maybe it's just not worth doing it.
*Besides the ones your instance has defederated from
Did OP ask an LLM for the "most Lemmy question to ask"?
I can't fault them for not making such a niche product at a large enough scale to make them readily available and cheap. I know we've become accustomed to that from other larger companies, but for a small company, that's either very risky or just not an option. So they just design cool stuff, make just enough so that they know they can safely sell them all and thus make a predictable ROI, and move onto the next cool thing. No pressure for growth or satisfying every potential customer. Sounds like the dream.
I was looking forward to cities 2. When I heard it had crippling performance issues, I decided to wait. Still haven't gotten back around to it. There are just too many other games that already work for me to put up with broken new releases.
I highly recommend skipping straight to witcher 3 unless you really love the series and want to consume everything it has. Still, 3 + the dlc has a lot.
TBH my favorite part of W3 was all the side quests. The writing and dialogue are intriguing and give you more of a flavor for the dark fantasy of the world.
It's worth noting that the "scary" parts of the Outer Wilds DLC (are very mild, and) are not mandatory. That is to say, for the most part, if you find solving a part of the game too stressful, try approaching it differently.
I loved the base game and DLC. Should be the top of any backlog IMO.
Agreed with using keepass. If you're one person accessing your passwords, there's no reason you need a service running all the time to access your password db. It's just an encrypted file that needs to be synced across devices.
However, if you make frequent use of secure password sharing features of lastpass/bitwarden/etc, then that's another story. Trying to orchestrate that using separate files would be a headache. Use a service (even if self-hosted).
I intended for you to think about it, and if you disagree, offer a thought out response. There's still time for that, just scroll back up.
I'm willing to bet I'm older than you.
Given your responses so far, it's much less embarrassing for you to say you're either 15 or a troll bot.
Regarding the state of the climate, human kind is an ant hill, a game of factorio, a manufacturing pipeline. We're in a race to generate enough energy to escape the grave of our own making that started over a hundred years before any of us were born. We've already crossed the threshold where, if we stopped emitting any greenhouse gasses whatsoever, we will still see a massive population decline due to heat, weather, food shortage, etc, most in poorer countries who are neither responsible for the problem, nor capable if dealing with it.
Our best bet to save as many lives as possible is to continue research into cutting edge power generation, food production, clean water generation, and sustainable and durable housing/cooling technologies.
The strategy of telling the wealthy to stop consuming energy cold turkey is no longer a viable strategy, as it's not beneficial for anyone. It's also not practical unless you're a fictional, superhuman character who can zip around and force humankind to your benevolent will (or you have globally powerful military and are willing to enact martial law, but good luck).
To win the race, to reduce the ensuing death and destruction and minimize unnecessary casualties to the human (and other) species, we need to put as much research as possible into new renewable tech (solar, wind, water, nuclear, and fusion if possible). It's unclear what AI has to offer, but it is already being used to solve manufacturing challenges that neither a single human capable of, nor a group of humans can effectively abstract and communicate about. If this can be leveraged to develop new sustainable energy or bioengineering solutions that were never before known to be possible, that is how we save the most lives.
What doesn't save any lives is rallying behind the same absolutist strategy we've tried for over 50 years and making no progress. But I get it, memes travel further and faster than measured thought. That's also a problem for us.
Just went back and played the Witcher 3 Blood & Wine expansion. The main questline was really awesome! Many of the side quests feel like busy work, but some are good.
Tis the Halloween season, so I'm now playing Amnesia: The Bunker. It offers a new gameplay flow from their past, more linear games. Past games are more: here's an area with its own monster and a puzzle, solve the puzzle to get through this area. The Bunker (so far) is more: there are several areas with puzzles, but the whole time there is a monster living in the walls that you have to be careful not to alert. Makes it feel more sandboxy and freeform, I'm digging it.