this post was submitted on 13 Jan 2025
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[–] The_Picard_Maneuver@lemmy.world 32 points 1 day ago (4 children)

I don't think I'd like it now, but back before two-thumbstick FPS games existed, I didn't even question it.

[–] bamboo@lemmy.blahaj.zone 23 points 1 day ago (2 children)

There was a controller layout for Goldeneye and Perfect Dark where you used two N64 controllers, so you had two analog sticks and two Z buttons. It was extremely awkward to use A or B to cycle through weapons or open doors because of the button placement, but Goldeneye was actually the first two-thumbstick FPS game I played.

[–] The_Picard_Maneuver@lemmy.world 11 points 1 day ago (1 children)

I wish I had known back in 1997!

[–] bamboo@lemmy.blahaj.zone 7 points 1 day ago

Had to lookup a video, this is how it worked: https://youtu.be/dZaEpugk3hY?t=235

[–] MonkeMischief@lemmy.today 3 points 1 day ago

Fun fact, you could use the second controller to aim and shoot (without a reticle) during cutscenes! Really funny and awkward when you can kill major characters (including Bond) during a cutscene and of course the game proceeds like it never happened. :p

(Maybe only during the end-mission cutscenes. I can't remember 100%)

[–] jballs@sh.itjust.works 8 points 1 day ago (1 children)

Yeah GoldenEye is one of those games that was absolutely incredible at the time it came out - but is painful to go back to now. Which is too bad, because the game was amazing and had a ton of replayability at the time.

[–] samus12345@lemm.ee 9 points 1 day ago

It's actually possible to play it with modern controls with the right control scheme and remapping. Feels great!

[–] Benjaben@lemmy.world 5 points 1 day ago (1 children)

Yeah, I had the weirdest experience going back and trying it recently. Was hard to play. But back then, boy those controls felt so amazing and smooth!

[–] tigeruppercut@lemmy.zip 2 points 1 day ago (1 children)

Someone else said the same thing a couple weeks ago but I had the opposite experience. When it came out I'd already been playing stuff like Doom on PC so I already knew the controls on for GE were awkward, but I made the adaptation back then. Now it's still in muscle memory.

[–] Benjaben@lemmy.world 2 points 1 day ago

Hell yeah that's awesome! I played a lot of GE back in the day, so the muscle memory has got to still be there for me too. Wonder how many hours it'd take to unlock it.

[–] MonkeMischief@lemmy.today 3 points 1 day ago

I would say 007 Nightfire, my experience being on the GameCube, perfected the Goldeneye control scheme formula. That game was a joy to play.