this post was submitted on 06 Oct 2025
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i gave cyberpunk2077 another shot after hating it at launch because multiple people pestered me about it for two years. i was repeatedly told of my lengthy list of criticisms, "they fixed all that, it's like a totally different game now".

10 hours later it's clear that they're either:

a) delusional b) liars c) literally cannot hear criticism of the game being spoken aloud

because that shit was 99% identical to at launch, bugs included. the difference between the game that people keep describing to me and the game in front of me is so stark that i'm fucking baffled. it's like it's a cult or something.

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[–] sp3ctr4l@lemmy.dbzer0.com 2 points 6 days ago* (last edited 6 days ago) (1 children)

Ok so you have not given a well defined metric here.

Is FF7 an RPG?

Why / why not?

How about Deus Ex?

Shadowrun?

Come on, specific, actual things that do or don't exist in the game.


DX was described by its creators as an FPSRPG, later the terminology 'immersive sim' arose to describe basically anything that can trace back its gameplay style roots to Thief or System Shock.

ShadowRun, the more modern games... have more classical turn based combat, but on a 2D battlefield grid, lots of roleplaying... these kinds of games are commonly reffered to as tactical, TRPGs, or isometric RPGs.

Hell, the Paper Mario series is generally described as an RPG, a hybrid of RPG and Action Adventure, which... is different than an ARPG, an Action RPG, where the combat is generally not turn based.

So far, best I can tell, you only have a definition of what an RPG isn't, and it is... having a quest log and many missions/quests, and a 'two bit hack' main story.

So....by that... by me trying to follow those guidelines... Skyrim is not an RPG, neither is Fallout 4, nor Starfield, nor FF13, nor Mass Effect Andromeda.

You may note that all of those games are often described as RPGs, or ARPGs, realtime action oriented RPGs.

Which... would also be applicable to CP77.

Or, maybe CP77 is also an imsim.

It... mechanically does everything Deus Ex does, and more.


I'm not telling you what an RPG is or isn't.

I am asking you to provide an actual definition of what an RPG is, and I am listing examples that are commonly, but not always, usually part of people's definition.

What, to you, is an "actual RPG", and why doesn't CP77 make it into that category?


I will also say though ... if your impression of CP77's combat and levelling mechanics is that they are superficial, superfluous... clearly you did not play this game on" very hard".

For the record, I don't have a problem with people who just want to experience basically a power fantasy with cutscenes, but uh, yeah, those systems are very important to understand when playing on higher difficulties.