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Mouse over is a bad interaction, except for maybe showing tooltips. You can't do it on a phone. You're going to create mouse tunnels (where the user accidentally mouses out and closes the menu). And yet I see them all the time.
Double click is kind of a bad interaction, too. A naive user looking at the device isn't going to Intuit "if I push this button twice rapidly something different will happen". There's no double right click or double dual click. Nor is there a triple click. It never should have become a standard interaction.
The way I see it, double-clicks are optional — if you already know what you want to do, they're a quick way to do the default interaction. The "real" way to interact with such an element is to single-click to select it, and then further interact with it via menus, which reveal everything you can do with it, including opening it. Right-click context menus are also optional, providing a subset of functionality pulled from the full menus.
Except no one is ever taught that, and Windows 95's desktop made sure of it.
I feel like there are places where double click is the only way to do a thing, but you're probably largely correct. Apparently on the Mac you can do window->zoom to accomplish the same as double clicking on the window's top bar. Never knew that. Also don't think I would have naturally decided to double click on the window to change its size.
When I switched to KDE plasma after decades of using windows, I almost immediately liked the single click to open things better. No need for the double click.