Ask Lemmy
A Fediverse community for open-ended, thought provoking questions
Rules: (interactive)
1) Be nice and; have fun
Doxxing, trolling, sealioning, racism, toxicity and dog-whistling are not welcomed in AskLemmy. Remember what your mother said: if you can't say something nice, don't say anything at all. In addition, the site-wide Lemmy.world terms of service also apply here. Please familiarize yourself with them
2) All posts must end with a '?'
This is sort of like Jeopardy. Please phrase all post titles in the form of a proper question ending with ?
3) No spam
Please do not flood the community with nonsense. Actual suspected spammers will be banned on site. No astroturfing.
4) NSFW is okay, within reason
Just remember to tag posts with either a content warning or a [NSFW] tag. Overtly sexual posts are not allowed, please direct them to either !asklemmyafterdark@lemmy.world or !asklemmynsfw@lemmynsfw.com.
NSFW comments should be restricted to posts tagged [NSFW].
5) This is not a support community.
It is not a place for 'how do I?', type questions.
If you have any questions regarding the site itself or would like to report a community, please direct them to Lemmy.world Support or email info@lemmy.world. For other questions check our partnered communities list, or use the search function.
6) No US Politics.
Please don't post about current US Politics. If you need to do this, try !politicaldiscussion@lemmy.world or !askusa@discuss.online
Reminder: The terms of service apply here too.
Partnered Communities:
Logo design credit goes to: tubbadu
view the rest of the comments
I play by challenge and double down/jump in rules.
Challenge rule: if the person plays a wild and the next player decides to challenge it, the person being challenged shows their hand to the next person in line, and if there was another card that could have been played instead, The person who played the card has to either draw two cards, or if it was a wild draw four, they draw the cards instead. However they were wrong, then they draw the penalty cards (so if it was a draw 4 they draw 6, and a standard wild they draw 2)
stacking/double down/jump in: If any player has a card that is identical to the current revealed card, they can jump in, and play that card as long as the next player has not started playing their turn. When a player jumps in, the turn order starts as if they had just had a turn, so it would be the next person from their position. If the card was a card that required a player to draw, the effect of the original card is cancelled, unless the player jumping in was the player that would have received the cards, in which case the effect is stacked and given to the next player(so a draw 4 becomes a draw 8), This effect can continuously be stacked as long as someone else doesn't jump in or the person doesn't have an identical card to continue stacking.