World of Warcraft for me. When I first played the game I was ENTHRALLED, and couldn’t stop playing.
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When I was younger I would play X-Wing Alliance on my PC with an actual like pilot joystick controller with all the lights turned off. That game is a Star Wars game where you fly space ships and fight other space ships, but it's all in first-person, so you see out of the pilot cockpit.
I'm planning to buy this game this weekend. There's a community mod for it that brings it up to date with enhanced graphics, QoL fixes and VR support - https://www.xwaupgrade.com/phpBB3/viewtopic.php?f=34&t=13107
Only a couple of quid on GOG right now - https://www.gog.com/en/game/star_wars_xwing_alliance
Hellblade 1 and 2 with headphones.
Hearing voices in the character's head in your own head is quite the experience.
I also think playing Asetto Corsa in a passable sim rig and Microsoft Flight simulator deserves honorable mentions.
MGS3
Haven't experienced anything like it since, although I haven't really kept up with games at all.
I can think of two, for different reasons
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Planetside, it was an MMOFPS made in 2003. It's hard to describe but having sieges where you actually had to take time to get to the battle, organise people to drive transports, etc; or on the other side end up stuck guarding a door from constant attack for half an hour, was really immersive. (Like everything sony makes, the sequel was terrible)
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The original steel battalion, a mech sim for the original xbox with a massive dual joystick controller, that would delete your save game if you didn't hit the eject button before blowing up.
This is the controller:
spoiler
King's Quest
That's a hard one with all the advances we had with VR and stuff. But at the same time it's easier as a child to get immersed into a game.
That said I think I had the best immersion on the Wii and I can't decide between The Godfather: Blackhand Edition and Star Wars: The Force Unleashed. But I think I have to go with the former.
Melee combat in The Godfather is really really well executed. You can grab enemies, throw them around, smash their heads against tables, shove them off of rooftops, garrotte them and of course punsh and shoot. And it all felt natural with the movement controls and not at all gimmicky.
The Force Unleashed was similar with a little less emphasis on the movement controls. I discovered how well they were done when I picked up the second game of the series where the whole immersion was gone and it felt just clumsy to play. Same with the first game on PC, which I tried the other day. It felt totally awkward and clunky to play with a normal gamepad.
The Dead Space game on the Wii wrecked me lol. "Oh my god I have to actually saw these bastards apart limb from limb?!!" Game had me panicking
Richard Burns Rally.
Hard to beat Alyx, but there was a time when it felt like Elite Dangerous mining was my real job and irl work felt like the side hustle
Oblivion.
Dwarf Fortress, followed by Doki Doki Literature Club
Dwarf fortress definitely.
Back in the day: Rescue On Fractalus, Cholo and Mercenary were all pioneering 3D games that really took me away. Also Ultima V was a masterpiece of immersion.
Now: Beat Saber. One can measure the immersion with a heart rate monitor :D
Is it cheating to pick an immersive sim? Probably the original Bioshock. I know it was dumbed down from System Shock 2 (which I later played and enjoyed). But when I was a teenager and played it for the first time I was completely pulled into that world.
Similar but distinct runner up would go to Metroid Prime which my child brain found unbelievably immersive. It is exactly like what I'd imagine exploring an alien planet to feel like.
Honourable mention to Dark Souls 1 where the mythology feels simultaneously vague and fleshed out. Somehow the vagueness adds to the authenticity. Your actions mattering and killable NPCs also help.
Rhythm games. I'm not getting immersed in the theming or story generally, but immersed by way of losing my attention span for anything else!
Mostly anything I play in VR. I have a basic sim rig I use for Euro Truck 2 and American Truck Simulators, and some DiRT Rally 2 ever so often. Outside of upgrading to a rig with hydraulics and a buttkicker, it's pretty immersive. For non-vehicular VR, I'm running around in Skyrim with a hefty modlist (1100 mods), and just the baseline mods like HIGGS, PLANCK, and the Community Shaders set of mods adds a huge amount of immersion with the ability to directly interact in the world.
Flat screen gaming, otoh, I would say Project Zomboid. Despite its simple appearance, the amount of mods available really amp up "realism", in that you can add so much living to the world. The lifestyle mod alone adds a bunch of Sims-like layers to the gameplay.
EverQuest
Civ II