this post was submitted on 02 Jul 2025
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[–] UltraBlack@lemmy.world 10 points 1 day ago (1 children)

We just passed 100%, thanks everybody for signing the petition!

But why should we stop here? Keep it coming!

[–] DFX4509B_2@lemmy.org 2 points 13 hours ago

I can't sign it because I'm in the US..... unfortunately..... but it's in Overdrive right now.

[–] patatahooligan@lemmy.world 11 points 1 day ago (1 children)

Sign the petition even if it's surpassed 1mil signatures by the time you read this! The signatures will be verified after the petition is complete. This could lead to removal of any number of them. We don't want to barely make it. Let's go as high as possible!

[–] waspentalive@lemmy.world 1 points 13 hours ago (1 children)

Help a non-European understand... So, if you get enough signatures, it becomes law? Direct democracy?

[–] SomethingBurger@jlai.lu 1 points 7 hours ago

If this gets enough signatures, the EU will create a review committee, which, if they approve of the initiative, will draft a law for the European Parliament to vote on.

[–] M137@lemmy.world 10 points 1 day ago* (last edited 1 day ago)

Holy shit, it's at 994,000, only 6000 votes left. It's going to succeed!

Already at 997,500, pretty sure it'll succeed within a couple of hours. Absolutely amazing to see this, so excited for the inevitable video from Ross!

[–] electronVolt@sh.itjust.works 22 points 1 day ago

Here is a real-time signature counter for the EU: https://stopkillinggamestracker.pages.dev/

[–] KindnessIsPunk@lemmy.ca 27 points 1 day ago (3 children)

Can someone explain to me why Pirate Software has such a big problem with it, I tried to look it up and I'm still struggling to understand.

[–] Altrex@lemmy.world 14 points 1 day ago (1 children)

Without diving tooo much into it, I'm pretty sure the main reason is he doesn't want government regulation around the games industry.

The most generous summary of his better points would be that it is not always feasible to leave a game in a playable state since server architecture might not allow for that. Semi fair since the games industry has gotten to a point where some of these games may be using code contracted from a third party making releasing the binaries difficult from a licensing perspective.

However he seems to have taken playable as 'designed for single player'. Using the hypothetical of MMOs needing to be rebalanced around a single player experience. He extended this to a game Meet Your Maker which is reliant on other real players for the experience and saying there is no way to leave that 'playable.

As a note, Stop Killing Games is NOT asking for any rebalancing to be done and this is an entirely fabricated complaint.

[–] Someone64@lemmy.world 8 points 1 day ago

You have to remember that it's not retroactive so it should only affect future games. The games at that point wouldn't have that issue because they would know not to do anything to make it extremely difficult if not impossible to release a server or something. So even that point of his is pretty dumb.

[–] Phegan@lemmy.world 28 points 1 day ago

He has multiple conflicts of interest and is taking the side of his wallet and not consumers.

[–] CaptainBasculin@lemmy.bascul.in 40 points 1 day ago (2 children)

He thinks the initiative's goal isn't clear and passing a law based on an unclear direction would effectively kill all live service games.

The problem is, reason behind making a law about it is clarifying how to approach this problem in the first place.

[–] emmy67@lemmy.world 19 points 1 day ago (3 children)

I don't think "killing all live servoce games" would even be bad at this point. When I ran dedicated servers back in the day that was much better.

[–] ernest314@lemmy.zip 16 points 1 day ago (1 children)

and like, one of the options would be for live service games to say "we are planning to operate for {number} of years" and people would know to spend their money accordingly

it would be transparent and informative and people would be empowered to make their own decisions

[–] emmy67@lemmy.world 13 points 1 day ago

I wish they dropped the server code for us all to see what metrics etc they've been digging for all these years...

[–] Gladaed@feddit.org 1 points 1 day ago (1 children)

PoE is pretty cool. Eve must be live service. Neither can be bought and hence would likely be unaffected. With regard to PoE you could make an argument for the contrary, to be fair.

Battlefield and CoD on the other hand...

[–] emmy67@lemmy.world 1 points 22 hours ago (1 children)

Eh, I played Diablo and Diablo 2. You can't tell me they wouldn't be better if I ran a dedicated server. With mods. Heh

[–] Gladaed@feddit.org 1 points 18 hours ago

I can. The value of path of exile is in part it's economy. It is not meant as a single player game for the average player. You drop loot for everyone and need your loot which dropped for everyone else.

[–] rottingleaf@lemmy.world 0 points 1 day ago (1 children)

Dunno if you've noticed - in today's world politicians and businessmen want the server side to be precious magic.

Having anything dedicated is opposed to that.

[–] emmy67@lemmy.world 3 points 1 day ago (1 children)

Which is certainly why it'd be a good thing to do

[–] rottingleaf@lemmy.world 2 points 1 day ago

Yes, that's about hopes

[–] KindnessIsPunk@lemmy.ca 10 points 1 day ago* (last edited 1 day ago)

Ahh it sort of makes sense if you don't think about it too long, gotcha.

Thanks very much!

[–] kimara@sopuli.xyz 55 points 2 days ago

It's on a good roll now. People should go and sign!

[–] Quik@infosec.pub 38 points 2 days ago (1 children)
[–] a_wild_mimic_appears@lemmy.dbzer0.com 15 points 1 day ago (1 children)

876k now - at this speed it will be done tomorrow, or at latest in 2 days!

[–] WhyJiffie@sh.itjust.works 11 points 1 day ago (2 children)

898k. I'm very happy this is happening. but I'm worried about how sudden the signatures started coming in, there was a chart somewhere. Hopefully they are valid.

[–] dubyakay@lemmy.ca 10 points 1 day ago
[–] a_wild_mimic_appears@lemmy.dbzer0.com 3 points 1 day ago* (last edited 1 day ago) (4 children)

Since you need an Digital ID to sign, given by your government, i can't think of many issues.

e: i just looked since it was a while since i signed - you need to give your Passport number to sign, or use eID.

[–] utopiah@lemmy.world 5 points 1 day ago

Probably specific by country then because I didn't have to show any ID. FWIW

"To sign, you must provide a set of personal data, which is required by the authorities of your country for verification purposes." which is as of a week ago and still today :

  • nationality
  • name
  • birth date
  • address
[–] WhyJiffie@sh.itjust.works 3 points 1 day ago

that's good to know. when I signed last year I think it was enough to type in my id card's number and my name and location.

[–] Deckname@discuss.tchncs.de 3 points 1 day ago

Not necessarily. But nontheless fraud will be detected when the local governments check on that.

[–] UltraBlack@lemmy.world 1 points 1 day ago (1 children)

apparently polish people get so little verification that a friend of mine signed the petition 14 times with his name, adding a random letter each time

[–] Klear@lemmy.world 7 points 1 day ago (1 children)

Your friend is not very clever, is he?

[–] UltraBlack@lemmy.world 2 points 19 hours ago

You got a point there haha

[–] Spacehooks@reddthat.com 1 points 1 day ago (2 children)

Could someone give an example what this fighting?

[–] kiagam@lemmy.world 4 points 13 hours ago (1 children)

The initiative start with the game "the crew", where ubisoft shut down the servers and you can't even play singleplayer. The argument is that your product can be removed without your consent. The counter-argument is that it is not a product, it is a license.

The best possible outcome is that developers be required to keep games playable if they don't want to maintain it anymore,by either updating the game to work offline or providing lan/private server capabilities.

It might just end up being a warning when buying the game like "this is a license, not a product: access may be revoked at any time"

[–] Spacehooks@reddthat.com 1 points 5 hours ago

Wow didnt know it won't even let you play single player what a load of bollocks.

[–] waspentalive@lemmy.world 4 points 13 hours ago* (last edited 13 hours ago) (1 children)

You buy a game. Every time you start the game it phones home for permission. The company decides to shut down the server that gives permission. You can't play the game anymore. If this is like other initiatives in the same vein it won't stop the game maker from shutting down the server, but it will mandate that they either open source the server so you can run your own, or build the game in such a way that you can still play it (maybe single player only) after the server is gone.

[–] Spacehooks@reddthat.com 1 points 5 hours ago

Hmmm i use third party servers for playing online for some really old games. Wonder if this just makes it easier for new games then.