this post was submitted on 09 May 2026
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Science Memes

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top 37 comments
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[–] GarboDog@lemmy.world 3 points 3 hours ago (1 children)

The newest design is just… not good??? Looks like a pug and a Shiba mix breed than yk… a fox

[–] Tollana1234567@lemmy.today 1 points 2 hours ago

an overbred domestic fox.

[–] Corkyskog@sh.itjust.works 8 points 6 hours ago

Its actually a sign of domestication, Fox muzzle length along with raccoons are decreasing everywhere as they interact more with humans.

[–] rants_unnecessarily@piefed.social 1 points 4 hours ago (1 children)

The new one is so chonky, and not in a good way. His neck is as thick as his head!

[–] Tollana1234567@lemmy.today 1 points 2 hours ago

hes been letting himself go.

[–] Kolanaki@pawb.social 7 points 9 hours ago (1 children)

Nobody tell them what they did to his legs.

[–] HeyThisIsntTheYMCA@lemmy.world 1 points 3 hours ago

Does he got little legs?

[–] Fuzzypyro@lemmy.world 32 points 12 hours ago

I just can’t unsee this after watching the trailer.

[–] EditsHisComments@lemmy.world 72 points 16 hours ago (3 children)

Old-school Star Fox had the best model, but the graphics in the middle photo are hands down the best of the three.

I remember thinking in the early 2000s that more polygons = better graphics, but that absolutely began changing when gaming went into the Xbox One / PS4 era. Especially now, I just want games that are well optimized and allow for more settings customization.

[–] Cethin@lemmy.zip 6 points 8 hours ago

The ability to render more polygons creates more opportunity for different graphics, but you're right, it isn't better. The issue is that the "premium" style is realism. All AAA games now think they need to recreate reality. Style is what they should be aiming towards. We want something that looks cool, not necessarily real.

How many people say their favorite painting style is realism? Probably not very many. Why do we limit video games to that then? (I haven't played a AAA for a while now, partially because of this, and partially because their gameplay is all boring and generic.)

[–] OwOarchist@pawb.social 42 points 16 hours ago (1 children)

I remember thinking in the early 2000s that more polygons = better graphics

Well, back in the day, games were really held back by their lack of polygons, and a game with more polygons could look significantly better.

In these days, though, we have enough polygons to make things look fantastic, so now it comes down to artistic skill, effort, and taste.

[–] MonkderVierte@lemmy.zip 4 points 12 hours ago

And having invisible polygons computed thrice, because crunch hours.

[–] Quetzalcutlass@lemmy.world 18 points 15 hours ago* (last edited 15 hours ago) (2 children)

Every few years I think "this is true photorealism; we can't go further". And every few years they introduce some new technology that upheaves everything and requires a new generation of graphic engines and tech to properly show off.

Though maybe it's just my eyesight getting worse, but I think the first Star Wars: Battlefront reboot was close enough to reality that they could have stopped there. That or the FOX Engine - the tech demos from before Konami killed it would show a real video side-by-side with a render and they were nearly indistinguishable. (Edit: might have been this one?)

Skin and facial animations are what's really holding us back. Forget yet another lighting revolution, focus on the basics!

[–] YellowParenti@lemmy.wtf 13 points 15 hours ago (2 children)

Eventually we'll get to uncanny valley and have to pull back into stylistic styles instead of photo realism because it will give everyone the creeps.

[–] atomicbocks@sh.itjust.works 25 points 15 hours ago

We have been there for decades. Quite famously Princess Fiona in Shrek over 20 years ago had to be stylized because her original model was too uncanny valley.

[–] Cethin@lemmy.zip 1 points 8 hours ago

We're mostly past that though. There was a period that made people feel strange, but modern games the characters are close enough that we can empathize with them, and we don't think there's something wrong. There's still some improvements to make, especially with how light interacts with skin, but it's close.

[–] MonkderVierte@lemmy.zip 2 points 12 hours ago* (last edited 12 hours ago)

The Star Wars looks almost as good as Crysis.

Joke aside, definitely good enough.

[–] SabinStargem@lemmy.today 4 points 9 hours ago (1 children)
[–] Focal@pawb.social 3 points 7 hours ago (1 children)

Playable demo? Is that the gamecube star fox game? Assault?

[–] SabinStargem@lemmy.today 3 points 7 hours ago* (last edited 7 hours ago) (1 children)

A total conversion for the FreeSpace Open engine. Freespace is an excellent series of flight games for PC, similar to TIE Fighter - but the source code has been released to the public, resulting in many massive overhauls. Someone decided to make a Starfox game in it, and apparently it is shaping up nicely. You can use the Knossos mod manager to download the mod, and buy FreeSpace 2 from Steam or GOG.

Star Fox Event Horizon - Cuthbert's Comet Testrun

[–] HeyThisIsntTheYMCA@lemmy.world 2 points 3 hours ago

That's a memory. Those ones

[–] Pandantic@midwest.social 14 points 12 hours ago (1 children)
[–] huquad@lemmy.ml 2 points 5 hours ago
[–] KoboldCoterie@pawb.social 58 points 16 hours ago (3 children)

God, it makes the new models look so much worse when you put them next to the old ones like that.

[–] Tollana1234567@lemmy.today 2 points 2 hours ago

old ones always have some artistic design to it, new ones just use some form of slop.

[–] village604@adultswim.fan 29 points 16 hours ago (2 children)

The new one looks like a Chihuahua

[–] Tollana1234567@lemmy.today 2 points 2 hours ago

inbred starfox.

[–] 4am@lemmy.zip 5 points 11 hours ago

The new one looks like Fox just keeps reprising his role in the new reboot of the movie that keeps coming out, and now he’s older but they figured they’d just lean into it instead of trying to de-age him.

Did he look like that in the Galaxy movie??

[–] Velypso@sh.itjust.works 10 points 15 hours ago* (last edited 15 hours ago)

It also makes the new models looks worse when you crush the colors so bad you cant tell the difference between his nose and the walls.

[–] fox2263@lemmy.world 4 points 10 hours ago* (last edited 10 hours ago)

Look he’s put on some weight alright. Sometimes it happens

[–] OwOarchist@pawb.social 17 points 16 hours ago

You know... At first, I was sad that there might be a new Star Fox game without Krystal in it.

But with models like this, I'm kind of glad Krystal isn't in it. I'd hate to see her done dirty like that.

[–] imahappyguy@lemmy.world 11 points 15 hours ago

Two things, one it's a different angle. Two, they straight up removed the nose lol. Also, this is Fox's dad.

[–] Ratio_Tile@lemmy.blahaj.zone 3 points 15 hours ago (2 children)

Which game is the one on the right from

[–] Odo@lemmy.world 8 points 14 hours ago (1 children)

The new game coming in June, just called Starfox. It's yet another remake of Starfox 64.

[–] FinalRemix@lemmy.world 6 points 13 hours ago

Boy I hope we have to manage fuel like in the DS remake!

[–] JillyB@beehaw.org 3 points 14 hours ago

Recently announced starfox remake. The characters look absolutely terrible.

[–] shweddy@lemmy.world 1 points 15 hours ago

Star klee kai