OH NO I MISSED IT ;-;
I saw you promote this a good while ago. Currently not in the market for a new game, but I'd like to support. If you send me your PayPal or something I'll donate some for the cause

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
1. Submissions have to be related to games
Video games, tabletop, or otherwise. Posts not related to games will be deleted.
This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
2. No bigotry or harassment, be civil
No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.
We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.
3. No excessive self-promotion
Try to keep it to 10% self-promotion / 90% other stuff in your post history.
This is to prevent people from posting for the sole purpose of promoting their own website or social media account.
4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.
We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.
5. Mark Spoilers and NSFW
Make sure to mark your stuff or it may be removed.
No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.
6. No linking to piracy
Don't share it here, there are other places to find it. Discussion of piracy is fine.
We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.
PM a mod to add your own
Video games
Generic
Help and suggestions
By platform
By type
By games
Language specific
OH NO I MISSED IT ;-;
I saw you promote this a good while ago. Currently not in the market for a new game, but I'd like to support. If you send me your PayPal or something I'll donate some for the cause
So let me get this straight: you say its not generated with AI, yet you include the fucking Prompt of ChatGPT?

The translation:
Heres the Translation into German. I have chosen a clinical, depressing tone (spoiler: it didn't, its quite meta) to underline the tension and hard ethical content of your game.
You were not kidding lol. Also the case for Italian. Not for French and Spanish though. Not very consistent copy paste skills
And the funny thing is, the company isn't even doing bad. I found out from a friend who still works there that they are aiming for a sale at the end of the year, so effectively this is a way for them to pump up the stock. They will say their profits went up by 50-60%, but it didn't come from more clients, but from not paying wages. And this way stock go up. Also same friend said they are struggling a lot with AI. It can be helpful with coding, but It can't do everything, and they are literally asking it to do everything or at least hold long enough until the sale goes trough . Just greed... and hundreds of families put in a bad spot, so already rich people on top can make a lot of money fast instead of also a lot of money, but slower...
Well, on the bright side, at least this teaches you the real value of AI is that it tells people what products to avoid:

If it wasn't AI it would be something else though. Working for the man always sucks.
We will watch your career with great interest
Thank you!
If you really want to sell the no gen AI thing, you might want to consider cleaning up the steam page translations. For example the finnish translation contains these lines:
Tässä on käännös suomeksi ilman pitkäviivaa:
...
Jos haluat, voin tehdä myös tiiviimmän ja myyvemmän version, joka sopii pelin kauppa- tai esittelytekstiin. Haluatko, että teen sen?
which roughly translate to:
Here's a translation in finnish without a long line:
...
If you want, I can also make a more dense and a better selling version , which fits in a game's store page or decription. Do you wan't me to do it?
Personally I don't mind AI being used for the store page translations, and I can see how easy it is to make a mistakes like that, but maybe anyone reading that would get a slightly better impression of the game without those extra bits.
I've been on the receiving end of "making the bride look good" for selling the company too, 3 times in my life. Either you still have a job but everything around you falls apart because there aren't enough people to keep shit running, or you lose the job; both variants suck. I always was on the team "keeping my job", but it also always ended with me fleeing as soon as i could because working conditions deteriorated fast.
Wishlisted your game !
Hey, I tried playing that demo! Will give it a try again soon. Also, wishing you best of luck!
Man I like Valve but I hate this shit about not paying you until it gets to $100.
They cite the cost of sending and receiving money, dude that is practically nothing for business I mean what like 3-5%.
Its a pretty shitty practice to be real.
On the other hand I suppose they do have a lot of games listed that probably never get past the $100 mark but still. They still got the 30% cut they take out of that fees and costs be damned!
The payout cost is probably less about the bank fee and more about accounting and other managing overheads. Remember that steam may have to handle refunds that happened after the payout. Would be a mess to chase a few dollars from a dev that doesn't have a proper revenue stream. Just not worth it to steam.
Also, correct me if I am wrong, but I am pretty sure the money not paid transfers over to another month, so you probably get most of your money sooner or later.
It's not ideal but it is understandable IMO.
This makes sense thank you for pointing this out looks like there was a few things I didn't understand about this process.
It's a common practice, twitch does the same. It probably just scales with a very large amount of payments that would be needed otherwise, especially with all the shovelware steam gets these days.
So many people's lives are damaged by corporate decisions.. Hope things look up, and that Steam excuse makes sense but damn that sucks.
As for the game I love explorations into real-life fucked-up experiments! Will definitely be playing aha
You may want to try to deliberately get away from the "unreal fivey" look.
I like the underlying style but the strong reflections and resulting high contrast image really hits that "unreal five" look in a bad way, which I suspect will turn a lot of people off.
It's unfortunate but "indie unreal five game" is the new "steam asset flip", in that it is something that makes people skip a game. It's easy to slap realistic lightning into games now, so it has stopped being an indicator of quality, and slowly become the opposite.
Try to find something that works with the games style that you can do to the shading or post processing that sets you apart.
I might mute reflections a bit and add at least some grime and imperfections to surfaces. The cleanliness of surfaces together with unreals realistic lighting is a big part of the "indie unreal five" look.
At this point, if your game has the UE5 look and runs like shit, then I won’t consider it all.
I got burned out developing business software and lost my job after 13 years. I'm lucky if my previous game makes $100 in a year at this point. So now I'm wondering at what point I'll need to give up on my dream of being a full time indie game dev and start looking for a new job.
Start looking. It’s a very saturated market. Unless you can get some YouTubers or streamers to play your game then it’s not going to make much of anything.
Can you expand on why you think the market is saturated?
Games are some of the most complex pieces of software you can make and they rely heavily on artistic elements, meaning that it’s not 100% technical work.
It makes it hard IMHO to even become a game dev and make a game in the first place. Wondering why you think the game dev market is saturated given that assumption.
Can you expand on why you think the market is saturated?
Not the one you responded to, but:
More than 19,000 games released on Steam in 2025 — Chris Zukowski’s tally puts it at 20,282, which works out to about 55 games per day. And 2026 is running faster: SteamDB counted 11,979 releases in the first half of the year alone, a pace of roughly 66 per day that projects to something near 24,000 for the full year if it holds. (source)
and roughly 3/4 of them has less than 50 reviews, and half has less than 10, which means basically no audience (source)
Well that is an over-saturation of games. Isn't that mainly due to AI tools making it easy to make all the elements you would need for a game in a mediocre way? People are still playing games and buying them and game devs still have to make them. Are you saying that the industry has been automated enough that the need for talent really isn't there anymore?
On the 2nd link it shows that in 2022, even before genAI tools broke into game development, Steam released 12,248 games, so on average 34/day. So genAI at most only doubled the output rate.
Yes, there were many low-effort asset flips out there even before AI, but I think the main factor is that game development is a global industry, and from the pool of billions of gamers, tons and tons of talented and hard-working game developers emerge who all compete against each other for attention. And like in other creative industries, the handful of most successful companies on top command most of the audience's interest, while the vast majority of aspirants can't make a livelihood from this work.
I found this article from early 2022 that says that at the time there were 44,000 game developers on Steam, 3/4 of whom only released a single game. (It doesn't say the reason why - I suppose could be just starting their career, or their first release was so unsuccessful they didn't continue trying.) 57% of developers at the time made less than 1,000 USD lifetime revenue.
Wishlisted :) goodluck out there! I'll see you on the steam store!
That game looks good from the trailer! Great sinister vibes, and it kind of reminded me of portal a little bit with the omnipotent computer voice. That elevator music -was- pleasant! Lol
Thank you! A fan in chat of one of the streamers called it Portal with murder hah
The game has an intriguing premise. Will check out the demo when I have time.