this post was submitted on 13 Sep 2026
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Gaming

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[–] spy@lemmy.dbzer0.com 37 points 2 days ago

Still out of ideas for new games then.

[–] Janx@piefed.social 18 points 1 day ago (1 children)

Oh? I'm releasing Monopoly as a survival horror game. It'll be just as good and meaningful...

[–] BeardededSquidward@lemmy.blahaj.zone 19 points 1 day ago (1 children)

It's already a survival horror game with the wrong people.

[–] decolo@piefed.social 5 points 1 day ago

Well the original Landlords Game was about the horror of surviving the whims of landlords.... (kinda, if you squint)

[–] its_me_xiphos@beehaw.org 4 points 1 day ago

Man. Hyped and then apprehensive. If they went with a Helldivers style gameplay I'd be OK with it. But I was hoping for an RTS. Oh well.

[–] Endymion_Mallorn@kbin.melroy.org 16 points 2 days ago (2 children)

Oh, Ghost 2.x.

Hopefully it goes just as well as the original Ghost.

[–] Kolanaki@pawb.social 15 points 1 day ago* (last edited 1 day ago)

This one will actually get released, but it will suck major donkey dick because it's made by modern day Blizzard instead of circa 2002 Blizzard.

[–] remon@ani.social 3 points 1 day ago

Good thing I didn't get my hopes up.

[–] vrek@programming.dev 9 points 2 days ago (5 children)

I hate when they remake classic games as a totally different genre. Imagine if they did that in other media... "We are making a new breakfast club movie... It will be a space opera!"... "everyone loved hit me baby one more time by Britney Spears, we are remaking it as a mumble rap"... "the taming of the shrew by William Shakespeare was successful, what if we made as an animated TV show like Rick and morty?"

I'm all for remaking starcraft but keep it as an rts with updated graphics and modern features.

the taming of the shrew by William Shakespeare was successful, what if we made as an animated TV show like Rick and morty.

I hate to be the guy, but Simpsons at their peak retold a number of classics including Lord of the Flies and Hamlet.

[–] tuckerm@feddit.online 10 points 2 days ago

I'm OK with it because some of them have been good, like the Metroid first-person shooter games. (I haven't played them, but I know that people liked them.)

I think one of the reasons it doesn't work well with movies is that changing the genre of a movie also changes its tone. But with games, the gameplay genre is different from the narrative genre. You can make a strategy game, platformer, or shooter with the same tone, and so it stays "true" to the original setting, and it makes sense as being in the same fictional universe.

[–] missingno@fedia.io 7 points 1 day ago

I miss the days when development cycles were short enough that spinoffs could be released alongside main series games without feeling like one was detracting from the other. I miss the days when every big IP had a goofy and experimental straight-to-handheld companion piece.

[–] xylol@leminal.space 5 points 2 days ago (1 children)

That sort of happens a lot though

[–] vrek@programming.dev 1 points 2 days ago

Not nearly as much as in gaming. It does I music a lot but mostly small productions like a single person making a blue grass cover of a metal song, not here's 100 million budget and a full nationwide ad campaign.

[–] Sina@beehaw.org 2 points 1 day ago (1 children)

“We are making a new breakfast club movie… It will be a space opera!”

I would love to watch that actually ..

[–] vrek@programming.dev 1 points 1 day ago

But totally different from the original movie

[–] normalentrance@lemmy.zip 2 points 1 day ago* (last edited 1 day ago)

Bummer. Had me in the first half.

[–] ThunderComplex@lemmy.today 8 points 2 days ago

If I can't spend $100_000 to win in this game im not interested anyway

[–] DoucheBagMcSwag@lemmy.dbzer0.com 2 points 1 day ago (1 children)

That dominion trailer hits pretty hard though

Blizzard never skimps on cinematic storytelling

[–] Newsteinleo@infosec.pub 5 points 1 day ago (1 children)

Yeah but, the Blizzard of old is gone, it's now a shell of it's former self.

[–] its_me_xiphos@beehaw.org 1 points 1 day ago

True. I do wonder if there's a bit of a second wind after getting out from under EA. Not the same as the Blizzard of the 90s and early 00s, but something a bit refreshing at least.

Either way, I'm thankful a staple of joy in my childhood didn't meet the EA executioner. RIP Westwood, Bioware, et al.

[–] mohab@piefed.social 1 points 1 day ago

I am reviving Quake as a fighting game.

[–] Sanctus@anarchist.nexus -2 points 2 days ago (5 children)

I dont think turning StarCraft into Destiny is a good idea. But then again StarCraft has never had any original ideas in the IP.

[–] KoboldCoterie@pawb.social 15 points 2 days ago (1 children)

To be completely fair, Starcraft: Ghost was originally teased in 2002. Obviously a different game, but they did sow the seeds for a starcraft IP shooter long before Destiny.

[–] Sanctus@anarchist.nexus -3 points 2 days ago (1 children)

To be totally completely fair that game was canceled and is over 20 years old. Whatever seeds it planted are scarce by now at best.

[–] KoboldCoterie@pawb.social 4 points 2 days ago (1 children)

Doesn't matter, you said original ideas, not completed games.

[–] Sanctus@anarchist.nexus 0 points 1 day ago (1 children)

Lol okay. There is nothing in this current project from 20+ years ago of a game that got canceled. I doubt they even have any preliminary builds around anymore to pull from. This is something being built from the ground up.

[–] KoboldCoterie@pawb.social 3 points 1 day ago (1 children)

Obviously. Your statement was that StarCraft had never had any original ideas in the IP; I was just pointing out that the idea of a StarCraft IP shooter pre-dates Destiny (and FarCry). I'm not sure why we're still discussing this.

[–] Sanctus@anarchist.nexus -1 points 1 day ago

Well I assumed it had some relevance, but it really doesnt. It doesnt really prove that StarCraft has original ideas just because they had a canceled game that was before Destiny. Looking at the time period that one was probably because Halo did so well. So it was probably going to be like Halo.

[–] kyTdKZx9PtDQ9e56u06@lemmy.dbzer0.com 7 points 1 day ago (1 children)

StarCraft was supposed to be a Warhammer 40k game if memory serves me. But GW said nah, and so blizzard made StarCraft. Old story, could be bullshit, but the similarities are sort of obvious.

[–] smeg@feddit.uk 4 points 1 day ago* (last edited 1 day ago)

And Warcraft was meant to be Warhammer Fantasy!

but the similarities are sort of obvious

Absolutely, watch the trailer for this new game and tell me it couldn't be a Space Marine game

[–] VivianRixia@piefed.social 11 points 2 days ago (2 children)

When they said open world shooter, I was thinking more Far Cry than Destiny, but of course this being Blizzard they will pick the option that tries to monetize it the most.

[–] Sanctus@anarchist.nexus 9 points 2 days ago (1 children)

I only thought Destiny because StarCraft is just a hodgepodge of SciFi shit from other IPs. So I thought of the biggest name "open world" SciFi shooter that recently existed and I would say Destiny is it unfortunately.

[–] VivianRixia@piefed.social 6 points 2 days ago (1 children)

Zerglings dropping all kinds of leveled loot is just going to ruin the tone that trailer was going for.

[–] Sanctus@anarchist.nexus 9 points 2 days ago

They won't do that. But they'll have the season passes, in-game micro transactions for skins, probably episodic bullshit too. Thats my guess.

[–] Poopfeast420@lemmy.zip 2 points 2 days ago

The dude who was on stage during the announcement, Dan Hay, was apparently a producer on all the FarCry games since 3, so that tracks, but as you said, how can they extract a billion dollars from that.

[–] JackbyDev@programming.dev 2 points 1 day ago (1 children)

It feels pretty reductive to say something doesn't have original ideas. Pretty much every story has been told in one way or another at this point in history, especially if we get really reductive about it. It doesn't mean things can't be interesting or unique.

[–] Sanctus@anarchist.nexus -1 points 1 day ago (1 children)

Its Warhammer 10k and it feels like it.

[–] JackbyDev@programming.dev 0 points 1 day ago (1 children)

10k? Well that's pretty original, because I've never heard of it.

But on a more serious note, it's just too reductive to say "there is nothing original in StarCraft because it feels like Warhammer 40k." All media is inspired by media that came before it. Lion King is similar to Hamlet, does that mean there's nothing original in it?

[–] Sanctus@anarchist.nexus 0 points 1 day ago (1 children)

Did I miss all the musical numbers in StarCraft? The thing about "inspired by" is you actually have to add new things. StarCraft just has Not Imperium of Man, Not Tyranids, Not Old Ones, and Not Eldar. This is a hill I am more than willing to die on.

[–] JackbyDev@programming.dev 0 points 22 hours ago (1 children)

Mm, so the only thing that can make something original is the playable factions. Noted. Indeed a weird hill to die on.

[–] Sanctus@anarchist.nexus 1 points 10 hours ago* (last edited 9 hours ago)

Way to be intentionally obtuse just to join the dogpile.

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[–] mushroommunk@lemmy.today 2 points 2 days ago (2 children)

Is it live service? I've only heard open world. More Just Cause than Destiny.

[–] Goodeye8@piefed.social 1 points 2 days ago

Far cry maybe would've been a better example than just cause, but that's the issue with classifying it as "open world shooter". It could be Far Cry, it could be Destiny, it could be anything between. It could even be Just Cause because we don't even know if it's first or third person.

The whole announcement is a nothing burger.

[–] Sanctus@anarchist.nexus 1 points 2 days ago (1 children)

Is it 3rd person? I assumed 1st.

[–] mushroommunk@lemmy.today 3 points 2 days ago (1 children)

I'm comparing basic single player open world to live service. Not POV

[–] Sanctus@anarchist.nexus 3 points 2 days ago

Destiny 2 was live service, Destiny was arguably not entirely when it released but was getting ready to go there by the end.