kogasa

joined 3 years ago
[–] kogasa@programming.dev 9 points 5 days ago (3 children)

Any software born after 2025 should be assumed LLM nonsense until proven otherwise. The days of "there's a working proof of concept so someone must actually have put some thought and effort into it" are gone.

[–] kogasa@programming.dev 1 points 5 days ago

The 3ms figure is nonsense anyway. 2ms of that is just bad scheduling/presentation config that disappeared when using dxvk-low-latency. Use native wayland or Gamescope+WSI and you're within 1ms of X11 generally.

[–] kogasa@programming.dev 30 points 1 week ago (5 children)

It's dithered and possibly smoothed and upscaled, not necessarily AI

[–] kogasa@programming.dev 2 points 1 week ago

It would be trivial to add online only drm with a killswitch to physical media. If that's the problem, discs aren't the solution. What we actually need is legal protection for consumers.

[–] kogasa@programming.dev 19 points 1 week ago (10 children)

Nothing, bias from the .NET Framework days probably

[–] kogasa@programming.dev 2 points 1 week ago (1 children)

Yeah, I'm using them as an example of an underwhelming product that nevertheless has a market at its price, which millions of people regularly purchase knowing how shit it is because the price is tolerable for a guilty pleasure.

Measuring the time in percentages here doesn't make sense. A 1 hour difference on a 3 hour game can easily be chalked up to variance (even the estimate of 3-4 hours has a 1 hour range) but 10 hours off a 30 hour game is enormous. If we also made it $50 instead of $5 and argued for time per dollar as a value metric, sure, those would be equally misleading, but time per dollar is less important as the total cost decreases. Nobody would say a 2 cent movie ticket is half as worthwhile as a 1 cent ticket. They're both approximately as valuable as the experience itself because the cost is negligible.

[–] kogasa@programming.dev 8 points 1 week ago (14 children)

It's $5 full price and advertised as typically 3-4 hours long. A big mac is over $6.

[–] kogasa@programming.dev 2 points 3 weeks ago

That is true. Naturals are explicitly constructible by definition anyway, but Russell's paradox applies to the concept of "interesting numbers" and is why they can't be well-defined. https://en.wikipedia.org/wiki/Interesting_number_paradox

[–] kogasa@programming.dev 4 points 3 weeks ago

Completions, plugins, and themes built in. It's fine. I still use bash for scripting but fish for interactive terminals is nice with little effort.

[–] kogasa@programming.dev 1 points 3 weeks ago* (last edited 3 weeks ago)
  • update your system

  • delete your game's wineprefix, it'll regenerate and may fix issues from changing versions

  • lutris is not likely the issue unless you're using its runtime and something is clashing with it. With proton-cachyos-slr, you should have lutris runtime disabled and prefer system libraries enabled. See here: https://wiki.cachyos.org/configuration/gaming/

  • wild guess, but new versions of proton-cachyos use ntsync by default which requires a kernel module that may not exist in your older system. I'm not sure if it falls back to fsync in this case, but that could cause issues. System update fixes this.

  • if you're on wayland and using PROTON_USE_WAYLAND, the change to proton 11 may have broken some games. These typically would be crashes / white screens rather than lag. In this case you can disable PROTON_USE_WAYLAND or use the older proton 10 based version of proton

[–] kogasa@programming.dev 15 points 3 weeks ago (4 children)

It would be really embarrassing if the whole statue changed colors after it was installed

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