Too short, be careful with that efficient words of yours, or you may face a fine
sukhmel
In theory, yes
That better be a very expensive cat…
…because RAM is this expensive

Although I hope it's just a typo
This vacation I finally decided to ditch Win for EndeavourOS, it has its quirks sometimes, but I can mostly play without issues, so refreshing to not rely on M$
So it was trimmed originally, after all
Also, avoid Cachy or other Arch based distros for now. They are great, but a far more hands-on. Something for the future, when you are more comfortable with linux in general.
Yeah, I recently switched from Mint to EndeavourOS which is Arch, and it breaks way more often. But I must admit, it's more stable than Debian was 15 years ago, so I assume that Linux is getting friendlier in general
Available on Unix only.
Only kills the thread if it has enabled cancellation
I mean, they will probably set it up correctly to be able to use it
In this way, we can avoid relying on subprocesses and instead use threads (or, technically, asynchronous tasks) in Rust. Threads/tasks are much easier to manage
I believe, in their case cancelling a sync operation will not be a problem because they will not forever block on executing user-provided code, but cancelling a synchronous thread is not easy, afaik
Not for games, usually, but it still has its uses, so why not
I knew there's some backstory to it (it's not always a case with Oglaf). The whole arc is great