I agree. LD is great, but it's also feeling like the story is nearing a logical endpoint. The main cast has already ranked up and learned to deal with their issues. It's only a matter of time before they're split up and I'd rather have the show deal with that directly and end conclusively while it's still a great show, than to last another 10 seasons.
themoken
That trackpad was a game changer for playing KB+M games with a controller, but to be honest sometimes I really miss the right joystick. The trackpad can fake it, but it's not the same.
If they ever do another standalone controller I'd want it to be like a screen-less Deck. Both joysticks and trackpads and a couple more grips.
I think it's a stretch to interpret it as petty when it probably just gave Trip a bit of focus and let his 8 year old nephew shout like "that's my uncle!" or something. Real life astronauts get asked these questions all the time and they're practically deified in our culture.
This better not awaken anything in me...
That's a fun thought experiment. Weird to think about Kirk's lines delivered in Shakespearean actor English instead of his iconic halting delivery.
I don't hate this. Seems like Skydance has less conflict of interest (i.e. alternative franchises) than the Warner Brothers merger talks from December. Remains to be seen if this is a good thing from a Trek point of view but... Could be worse.
They don't, but they define the socket the processor slots into and probably did this to market the newer chips as more advanced than they are (by bundling a minor chip upgrade with an additional chipset upgrade that may have more uplift).
I see no other reason to kneecap upgrades like this when upgrading entails the consumer buying more of your product.
Sims 3 was my favorite for the open world and freelance jobs too. Was nice to be able to secure an income without disappearing off the map for 8 hours a day. Was surprised 4 didn't follow through on that as much but I only played it a little.
My wife plays Sims with cheats all the time and I get that it becomes a fancy interactive dollhouse in that case, but to me the game is all about that progression from bachelor in a one room box to old family man in a mansion.
So cool, thanks for sharing.
John Carmack, author of the Doom engine, is a long time Linux user and for a while the policy was to open source the idTech engines once they had moved on.
However, Doom was hugely popular on its own before this, and was actually more pivotal for making Windows a gaming platform (over DOS).
The reason it runs everywhere is a combination of it's huge popularity, it's (now) open source and it's generally low system requirements.
Honestly, with Flatpak and immutable base systems this is a place Linux is really excelling now too. Being able to show a novice user a shared package manager with a search and a bunch of common apps and them actually install/remove them in a safe manner with a high likelihood they'll work out of the box (since they come with all their deps in sync independent from distro) is kinda huge.
This is a weird take. Rust is very popular and is the current heir apparent to C for systems level stuff. It's a great choice to start a new DE/toolkit.
As for the rest, you're right the end user doesn't care about the language their graphical app is in, but the developers fielding their bug reports and making fixes/features sure do.