this post was submitted on 21 Nov 2024
98 points (98.0% liked)

Linux

5376 readers
49 users here now

A community for everything relating to the linux operating system

Also check out !linux_memes@programming.dev

Original icon base courtesy of lewing@isc.tamu.edu and The GIMP

founded 1 year ago
MODERATORS
 

I find this hilarious. Is this an easter egg? When shaking my mouse cursor, I can get it to take up the whole screens height.

This is KDE Plasma 6.

you are viewing a single comment's thread
view the rest of the comments
[–] schizo@forum.uncomfortable.business 18 points 5 days ago (2 children)

Yeah, and Windows and OS X both do it as well.

Though there being no upper limit to the size is amusing.

[–] sukhmel@programming.dev 1 points 3 days ago

MacOS does this, but on screen recording it never shows it. Feels good to see Linux records what user actually saw

[–] Rhaedas@fedia.io 5 points 5 days ago (2 children)

Can't tell if lazy programming or just figuring it will fix itself. In theory there would be a point of overflow maybe? Well, I guess that also fixes itself.

[–] TimeWalker@lemmy.foxden.party 13 points 5 days ago

It's by design as mentioned in this bug report.

There is a hidden config to cap the over magnification on shake

[Effect-shakecursor]
OverMagnification=0
[–] schizo@forum.uncomfortable.business 4 points 5 days ago (2 children)

I assume the KDE implementation resizes to default when you stop shaking it.

I could totally see someone coding a function that increases the mouse pointer by x% every y mouse shakes, and then neglecting to put in a size cap.

[–] moonpiedumplings@programming.dev 4 points 5 days ago* (last edited 5 days ago) (1 children)

I could totally see someone coding a function that increases the mouse pointer by x% every y mouse shakes, and then neglecting to put in a size cap.

This feature used to be in KDE 5 as well though, but with a size cap. I suspect the removal of the size cap is intentional rather than a bug.

[–] yonder@sh.itjust.works 2 points 2 days ago

Having a size cap does not make much sense since the increased pointer size is triggered intentionally, meaning if someone keeps shaking the pointer, they must want it bigger (whether for amusement or because they're hella blind).

[–] Rhaedas@fedia.io 1 points 5 days ago

Yes, it resets once motion is stopped. It's one of those things where without comments in the code or something you could also assume forgetting to check one of the bounds just happened to work fine.