this post was submitted on 05 Jun 2025
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[–] Lemjukes@lemm.ee 93 points 1 day ago* (last edited 1 day ago) (3 children)
  • Did the EULA change? ✅
  • Were all Take Two games automatically updated in secret and now hijack your machine with root access to spy on everything you do? ❌
  • Do Take Two games contain code to report telemetry and user information(including application/system activity) to a home server? ✅
  • Is this EULA change extraordinary and particularly egregious in comparison to others that most people have probably already agreed to? ❌(IMO)
  • Are people riled up because e a YouTube video went a little viral and now they’re all playing telephone to the point where it’s now gotten to the point of random dumdums are review booming a 13 year old game claiming it’s turned into literal spyware? ✅(again, IMO)
  • Should you be surprised by any of this if you’ve been even remotely paying attention for any period of the last 30-40 years? ❌
  • Do we need more than just angry idiots in the battle against corpatocracy? ✅

We should be done coddling the late comers at this point. Yes welcome them and accept them, but at a certain point your level of ignorance became a detriment to your community and you should be made aware of that fact.

[–] sp3ctr4l@lemmy.dbzer0.com 3 points 23 hours ago* (last edited 23 hours ago)

Pretty much nailed it, yep.

A youtuber named Hellfire has been on a spree, basically discovering how fucked up EULAs have been in games for the past 20ish years... well this is all brand new news to him and and his Zoomer / Gen A followers.

There is, as of right now, literally zero evidence that Borderlands 2 has been updated with a rootkit, with kernel level anti cheat, anything like that.

The last update to its game files was 2 years ago.

This is almost certainly them updating the EULA everywhere, the precise timing of this being for some specific arcane legal and business reasons... TakeTwo runs a whole bunch more games than juat Borderlands... namely GTA V...

...

Is this EULA bad? Yes.

Is it much worse than it was before, or what other large gaming companies EULAs have, and have had for... a decade+?

Maybe by a bit, but not really, no.

...

Is Randy Pitchford a dumb idiot asshole?

Oh absolutely yes, but that shouldn't give people the liscense to make completely unevidenced claims about other things.

...

The game does not have a kernel level AC or some kind of rootkit DRM, as many, many people are currently saying it does.

I guess gamer attention span can really hold onto a few keywords and phrases at a time.

... I say this all as person who is vehemently against kernel level AC, who has been pointing out for 4 years, that almost all existing anti cheat systems currently have at least one game that implements their AC, on linux, without using kernel level anything.... it is entirely possible to do AC without kernel level shit, even on linux, and has been for at least 4 years. EAC and BattleEye have supported linux for 4 years, but nearly no game that uses them has actually used this feature/available and offered support.

I am glad that this level of hate is finally being directed at shitty EULAs, but lets at least get our facts straight, or actually provide some hitherto unseen evidence that Borderlands has had some kind of sleeper malware in it for at least the past two years, just waiting to be activated by a TOS update to every single Take Two game.

[–] Mustakrakish@lemmy.world 118 points 1 day ago (3 children)
[–] pulsewidth@lemmy.world 3 points 16 hours ago* (last edited 16 hours ago)

Would it shock you to know that ALL of these are in the Steam terms of service also?

The only really sus one to me is the forced arbitration clause, and Steam also had that til they were pressured to remove it by multiple legal cases, including a class action brought to them by Steam users just last September. It is only sus because it's outdated - companies are generally removing them now rather than adding them. https://www.legal.io/articles/5540864/Valve-Removes-Mandatory-Arbitration-from-Steam-Subscriber-Agreement

RE: remaining top 5 bullet points, 3 of the remaining 4 bullet points are uncontroversial bullet points about anticheat. The fourth is banning modding, which is also just a heavy handed anticheat attempt, and not uncommon for online games to add to their ToS to allow banning at their discretion. Either way its clumsy at the least as some mods can be harmless eg HUD mods for colourblind people and deserves some negativity - but not to this level, given everything else is just so boilerplate.

Collected data types: these are all for if you buy stuff with a credit card / paypal / etc off 2k/parent company Take 2. Remember, they sell games with in-game purchases. They also have an app which has location permissions option which is what the precise location is about.

So yes - again, as OP said, this is nothing controversial if you have paid attention to ToS meaning and content over the past 20 years.

Aside from the forced arbitration crap - which Steam, Microsoft, Amazon, Lyft, Uber, Google, AT&T - and hundreds of other major companies all snuck into their ToS over the years, and many have now been legally pressured to remove by consumer rights group. That is stupid because it shows their legal team is behind the times, companies are mostly removing their forced arbitration clauses nowadays because it has been the cause of many lost class actions.

[–] BlindFrog@lemmy.world 56 points 1 day ago (4 children)

Precise location information? Wtf for?

[–] outhouseperilous@lemmy.dbzer0.com 36 points 1 day ago* (last edited 1 day ago)

Oh honey, what's any of it for?

[–] NotASharkInAManSuit@lemmy.world 2 points 23 hours ago

So that they can have a back door to as many private computers as possible.

[–] Lemjukes@lemm.ee 44 points 1 day ago* (last edited 1 day ago) (1 children)

Hyper Localized Advertising. Welcome to the future :(

[–] Couldbealeotard@lemmy.world 16 points 1 day ago (1 children)

I just saw an advertisement for a custom T-shirt:
"That's right, I'm a December dad, who lives at 62a, with size 10 feet and prescription glasses..."

/S

[–] BlindFrog@lemmy.world 8 points 1 day ago

"By scrolling past, you agree to sharing with us (and our affiliates) the following collected data types: ..."

[–] NIB@lemmy.world 14 points 1 day ago (1 children)

They use the same terms of service for mobile games and they just dont bother to change it for pc games.

[–] BlindFrog@lemmy.world 13 points 1 day ago (1 children)

This mistake makes sense to make as a mistake. But also, that's fuckin asinine

It isn't a mistake. Writing different EULA for each game costs more money than writing an overly aggressive one that covers most cases.

[–] JasonDJ@lemmy.zip 33 points 1 day ago (5 children)

So...if Steam is running in a Flatpak, and Borderlands is launched from Steam, how much can they even see...really?

[–] FauxLiving@lemmy.world 8 points 1 day ago* (last edited 1 day ago)

So…if Steam is running in a Flatpak, and Borderlands is launched from Steam, how much can they even see…really?

Without using exploits to escape the container, not much. A very empty Windows environment with a single game installed, your network interfaces and any directories that the Flatpak has access to (usually just the SteamLibrary directories).

The TOS (https://www.take2games.com/legal/en-US/) changes are mostly related to data that they collect via their interfacing with Steam and through their website. This idea that they're requiring you to agree to a root level access or installing a spyware rootkit is just nonsense.

[–] RetroGoblet79@eviltoast.org 27 points 1 day ago

They know I use Linux and that means they know too much

[–] MentalEdge@sopuli.xyz 15 points 1 day ago* (last edited 1 day ago)

Not a lot. Even when it isn't a flatpak windows software running on linux won't be able to interact with the system anywhere near as deeply as on windows.

They'll be able to tell it's linux, though.

[–] domi@lemmy.secnd.me 5 points 1 day ago

You can install an application like Flatseal (https://flathub.org/apps/com.github.tchx84.Flatseal) to inspect the permissions for a flatpak.

How locked down a flatpak is depends entirely on the developer and what permissions they request. By default, they can't really see much. For example, they can't even see the processes running on your host or your user and system files.

Flatpak does not do anything about network access though, it can only do no access or full access, no in between. The data they can collect on Linux in a Flatpak is very limited but it does not prevent them from calling home.

[–] Squizzy@lemmy.world 5 points 1 day ago (2 children)

New to linux...are flatpaks like sandboxed?

[–] Nilz@sopuli.xyz 13 points 1 day ago

They are somewhat isolated but not sandboxed.

Sort of. They can be, but are not always.