this post was submitted on 06 Oct 2025
70 points (78.2% liked)

196

4606 readers
1925 users here now

Community Rules

You must post before you leave

Be nice. Assume others have good intent (within reason).

Block or ignore posts, comments, and users that irritate you in some way rather than engaging. Report if they are actually breaking community rules.

Use content warnings and/or mark as NSFW when appropriate. Most posts with content warnings likely need to be marked NSFW.

Most 196 posts are memes, shitposts, cute images, or even just recent things that happened, etc. There is no real theme, but try to avoid posts that are very inflammatory, offensive, very low quality, or very "off topic".

Bigotry is not allowed, this includes (but is not limited to): Homophobia, Transphobia, Racism, Sexism, Abelism, Classism, or discrimination based on things like Ethnicity, Nationality, Language, or Religion.

Avoid shilling for corporations, posting advertisements, or promoting exploitation of workers.

Proselytization, support, or defense of authoritarianism is not welcome. This includes but is not limited to: imperialism, nationalism, genocide denial, ethnic or racial supremacy, fascism, Nazism, Marxism-Leninism, Maoism, etc.

Avoid AI generated content.

Avoid misinformation.

Avoid incomprehensible posts.

No threats or personal attacks.

No spam.

Moderator Guidelines

Moderator Guidelines

  • Don’t be mean to users. Be gentle or neutral.
  • Most moderator actions which have a modlog message should include your username.
  • When in doubt about whether or not a user is problematic, send them a DM.
  • Don’t waste time debating/arguing with problematic users.
  • Assume the best, but don’t tolerate sealioning/just asking questions/concern trolling.
  • Ask another mod to take over cases you struggle with, if you get tired, or when things get personal.
  • Ask the other mods for advice when things get complicated.
  • Share everything you do in the mod matrix, both so several mods aren't unknowingly handling the same issues, but also so you can receive feedback on what you intend to do.
  • Don't rush mod actions. If a case doesn't need to be handled right away, consider taking a short break before getting to it. This is to say, cool down and make room for feedback.
  • Don’t perform too much moderation in the comments, except if you want a verdict to be public or to ask people to dial a convo down/stop. Single comment warnings are okay.
  • Send users concise DMs about verdicts about them, such as bans etc, except in cases where it is clear we don’t want them at all, such as obvious transphobes. No need to notify someone they haven’t been banned of course.
  • Explain to a user why their behavior is problematic and how it is distressing others rather than engage with whatever they are saying. Ask them to avoid this in the future and send them packing if they do not comply.
  • First warn users, then temp ban them, then finally perma ban them when they break the rules or act inappropriately. Skip steps if necessary.
  • Use neutral statements like “this statement can be considered transphobic” rather than “you are being transphobic”.
  • No large decisions or actions without community input (polls or meta posts f.ex.).
  • Large internal decisions (such as ousting a mod) might require a vote, needing more than 50% of the votes to pass. Also consider asking the community for feedback.
  • Remember you are a voluntary moderator. You don’t get paid. Take a break when you need one. Perhaps ask another moderator to step in if necessary.

founded 8 months ago
MODERATORS
 

i gave cyberpunk2077 another shot after hating it at launch because multiple people pestered me about it for two years. i was repeatedly told of my lengthy list of criticisms, "they fixed all that, it's like a totally different game now".

10 hours later it's clear that they're either:

a) delusional b) liars c) literally cannot hear criticism of the game being spoken aloud

because that shit was 99% identical to at launch, bugs included. the difference between the game that people keep describing to me and the game in front of me is so stark that i'm fucking baffled. it's like it's a cult or something.

you are viewing a single comment's thread
view the rest of the comments
[–] sp3ctr4l@lemmy.dbzer0.com 1 points 6 days ago* (last edited 5 days ago) (1 children)

How is Cyberpunk 2077 not an RPG?

What RPG aspects does it not have, that your idea of an RPG should have?

This is a genuine question, not an attempt at a "gotcha" trap.


The term RPG is basically meaningless now, it is so amorphous and vague and means different things to different people.

Does it mean... skill trees and stat bars and discrete numerical levelling systems and complex inventory management and items and currency and loot and complex spreadsheet style damage/stats/abilities minmaxing?

Does it mean... the ability to play a chatacter in your own way and make meaningful choices that impact the trajectories of the other characters in the world, and more broadly, the world itself?

Does it mean a complex set of branching and / or optional plot threads, storylines?

Does it mean presenting a responsive and detailed immersive world that you almost can lose yourself in as its own consistent, distinct, liveable, believable, alternate reality?


Literally all that RPG means is Role Playing Game.

Different people have considerably different ideas of... what constitutes that, what elements are required, which are more or less or wholly unimportant.

By what actual metrics are you saying CP77 is not an RPG?

What, specifically, is it lacking, that makes it not and RPG?

Do those metrics or features or lack thereof... does that all hold up when you evaluate other games that 'are' and 'are not' RPGs?


I can see it being totally arguable that it is not a good RPG, in many possible ways, that it is a mediocre or bad for whatever reasons.

I do not see how it is possible that it is not an RPG at all, that it is not an "actual RPG."


Like here, I can give you one actual promise that was definitevely, concretely made, that was broken, that imo makes it less good of an RPG:

It was supposed to entirely be in first person.

But basically, they had to go back on that, because very very few people can handle driving in first person.

That, in my opinion, makes it less believable, less immersive, as a consistent role playing experience.

And to me, consistentency and immersion are fairly high up there on my personal RPG rating schema.

But I realize that is probably not a widely shared preference.

And I also do not think that... having a third person orbiting camera... just necessarily makes it into not an actual RPG.