this post was submitted on 09 Jun 2026
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[–] Gutek8134@lemmy.world 4 points 2 days ago (1 children)

I really like playing tanks (well, offlane; they are mostly strength based, so they get more HP) and supports in DoTA 2

Tanks in general can put out some big damage - Axe can helicopter you to death, Kunkka can one-shot a teamfight if he's far enough ahead, Wraith King can summon a small army (that he has basically no control over) and so on

As for supports

Abaddon - if you manage to buy an expensive item with basically no stats your ult suddenly heals for everyone near you by 70-90% of the damage received for 10 seconds. There's also an ability cleansing others from almost all debuffs with shield, and single target damage/heal. Oh, and you pretty much can't die during this time, because you turn all incoming damage into healing.

Io - the only hero who can teleport anywhere, without warning in the target place, and with up to 1 ally, then back 12 seconds later. His other ability passively heals and regenerates mana for whatever he gets himself x 0.55 - 1.15, increases movespeed of the ally and copies it to himself, and slows enemies between them; and then he's got another one that heals for max hp % and boosts damage through attack speed and spell (damage) amplification.
Ever seen someone too scared to fight? Now you can force them right in the middle of it.

Largo - frog minstrel; bro's got 3 normal abilities, 3 auras that he has to play in a rhytm, a button to switch between the two sets, AND after he gets a relatively cheap item he wants to turn into active item simulator (meaning 5 single target support items) because he makes buffs last longer and copies them on himself. That's a total of up to 11 things on 9 buttons to keep track of + aura range. But the benefits are strong - double invisibility, double spell cancel, double spell reflection (without canceling, but doesn't expire after first spell), increased damage output, speed, AoE micro stuns, cleanse with displacement... wild if one can do it.

Bane - he stuns you. For the whole fight (or until one of his teammates deals damage to that person). And then he reduces your carry's damage by 70%. And then he also stuns another one of your teammates for the rest of the fight. If anyone dies while being debuffed, all of that lasts longer for the rest of the game.

I've specifically picked supports that don't deal a lot of damage, because you also have stuff like Crystal Maiden and Witch Doctor that can kill the whole enemy team by pressing R, Lion with scaling single target damage, Elder Titan and Marci that can out-damage your best damage dealer and so on.

Also I escape the responsibility of actually doing something. I heal, you win the game.

[–] veni_vedi_veni@lemmy.world 3 points 2 days ago

Dota is game for:

  • learning new languages
  • learning to become a psychotherapist
  • realizing everything is your fault
  • discovering the biggest oversights
  • what it feels like to chew 5 gum