this post was submitted on 09 Jun 2026
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[–] Hakuso@scribe.disroot.org 1 points 20 hours ago

I play a crafter because when I make something in a game I actually profit from it rather than having it all stolen and me left wondering why my bank balance is negative a week before my check clears.

[–] infinitesunrise@slrpnk.net 3 points 1 day ago

Well this is uncomfortably personal

[–] CultLeader4Hire@lemmy.world 20 points 2 days ago (3 children)

I play healer cause I’m a power bottom

[–] djsoren19@lemmy.blahaj.zone 5 points 2 days ago

damn that's cool I'm just a regular bottom

[–] Aralakh@lemmy.ca 5 points 2 days ago

Oh hi, just happen to be looking for a cult leader ;p

[–] OddMinus1@sh.itjust.works 16 points 2 days ago

I play solo games when I need to kick back and relax.

I play multiplayer games when I have excess energy and need intense action.

I don't play multiplayer games.

[–] djsoren19@lemmy.blahaj.zone 17 points 2 days ago (2 children)

Honestly, I don't see playing healer as a responsibility. It's very rare for things to actually be my fault. A DPS can do insufficient damage, or stand in fire, or mismanage their aggro. A tank can do all sorts of things wrong, pulling too fast, pulling too slow, skipping too many packs, not skipping enough packs, it feels like people bitch about a tank's performance no matter what.

Meanwhile I just pump heals into the tank and occasionally HoT a DPS, maybe pop a cooldown if things look spooky. It's very zen. Then, people praise me for keeping everyone alive even though I was high the whole time and just vibing with my music.

[–] kogasa@programming.dev 3 points 1 day ago (1 children)

Do harder content and it suddenly becomes a real job. Keys are mostly vibing up to +21s right now and then suddenly you have to keep track of everyone's defensives and externals and tell them how to use them while also rotating your cds perfectly

[–] djsoren19@lemmy.blahaj.zone 1 points 1 day ago

yeah I don't care for modern WoW :3 I only ever play vanilla and TBC. I know it can get sweaty at the top though, I spent way too many years stressing about my DPS on mythic server firsts back in Legion.

[–] Furbag@pawb.social 11 points 2 days ago

Being a healer in an MMO is the real power fantasy.

At least until you get toxic tryhards who post overheal meters to the LFR chat. Like, you didn't die and we cleared the raid, so who cares if I overheal? lmao.

[–] megopie@lemmy.blahaj.zone 23 points 2 days ago (2 children)

I mean, maybe for some people being supportive and helpful to others is legitimately their escape. Perhaps in their day to day life they don’t feel like they’re actually doing anything for others and so being a support in a game is cathartic and enjoyable

[–] captainlezbian@lemmy.world 6 points 2 days ago (1 children)

My wife just likes having the power of success or failure over her teammates

[–] megopie@lemmy.blahaj.zone 3 points 2 days ago

Ah yes, the born clan leader.

[–] LordAmplifier@pawb.social 6 points 2 days ago (2 children)

All the things I hate doing in real life, I love doing in video games. Cleaning up, organising stuff, making sure each machine has what it needs, putting the machine output away, collecting what I need to keep everything running, and so on. It's all fun in games, but when I have to do it in real life, I lose interest after five minutes. When I play Minecraft with friends, I'm their maid, basically, and it's great. I don't know why, but I think it's (at least partially) like you said, none of that feels like it matters in real life, but in a game, I get satisfaction from it because I feel useful

[–] lightnsfw@reddthat.com 6 points 2 days ago (2 children)

It's usually more manageable in the games and you can turn them off when you get sick of it. Can't do that with real life.. well not more than once anyway.

[–] rumschlumpel@feddit.org 2 points 2 days ago (1 children)

I mean you can skip chores for a couple of days, especially if you live alone ...

[–] lightnsfw@reddthat.com 2 points 1 day ago (1 children)

Then things just pile up and there's more to do when you get around to doing it. It never ends.

[–] rumschlumpel@feddit.org 1 points 1 day ago* (last edited 1 day ago)

Depends. Dishes pile up fast, but cleaning floors and tables? Few days of not cleaning won't make the next time cleaning much harder. If you live alone, washing clothes should be something you do once a week or every two weeks, too.

[–] LordAmplifier@pawb.social 3 points 2 days ago

Yeah, that's another good point. Clicking a bunch of stuff with a mouse is just way easier than actually picking it up. I'd still like physically moving stuff, I think, but games let you focus entirely on the mental satisfaction without the physical exhaustion.

[–] megopie@lemmy.blahaj.zone 3 points 2 days ago (4 children)

See now this conversation reminds me why I loved doing front line supply runs in foxhole, or medic in foxhole. Because when you get that crate of desperately needed supplies or revive that guy pushed out a bit to far, even if it doesn’t matter in the grand scheme, it matters to the people playing with you at that moment.

[–] LordAmplifier@pawb.social 3 points 2 days ago

I'd maybe call that meaningful interaction with others, and games make that easier to achieve than it is in real life. It's not as significant of an interaction as many irl interactions, but feeling that bond with another person for just a second is a pretty cool feeling.

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[–] rumba@lemmy.zip 16 points 2 days ago

So, I like my job, and the stress, but it's never ending. I have 30 years of building up this ongoing task/work load and how to handle it. If I fuck up work, it has super shitty consequences. The risks are enormous to me personally, so I have to do a lot of work being risk adverse. I can't charge into the middle of a disaster and beat shit into submission, at work.

When I game, I can use my abilities of my real job to pull people together and take on big risks for big rewards and if it fails, we just sit around, lick our virtual wounds and try again next week.

I play games to escape the permanence of any fuckups I do in my career.

[–] Smorty@lemmy.blahaj.zone 54 points 3 days ago (2 children)

yes.

butbut no being healer feels more like.... caring for a friend. which doesnt feel like a responsibility and more like a thing u do cuz- cuz u like those peeps andandand- want to..,. help them. ~🍼~ yes, help.

~(some~ ~day~ ~I~ ~will~ ~be~ ~mama~ ~or~ ~mama-like)~

I think you're well on your way! Mother hen clucking over your family is 80% of mama-hood. Keep some snacks and Band-Aids in your purse and you're golden.

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[–] switcheroo@lemmy.world 37 points 2 days ago (1 children)

Maybe they think of it as "I can't control my IRL situation but I can control this".

Me, I just don't trust other people to do it right.

[–] TotallynotJessica@lemmy.blahaj.zone 5 points 2 days ago (1 children)

But I never feel in control when I play healer. I'm always at the whims of other players and can only help them succeed, not make them.

[–] SkyezOpen@lemmy.world 11 points 2 days ago* (last edited 2 days ago)

As the healer you have the most control. You are the arbiter of life and death.

I just glue myself to the tank and let them set the pace. Anyone else can kick rocks. Except black mages standing in their leyline and taking mechanics to the face to maximize damage. I respect the hell out of that.

[–] rockerface@lemmy.cafe 34 points 3 days ago (1 children)

I play support in Overwatch because I still get to shoot at people but I can also shoot at my teammates to heal them. I enjoy shooting at people.

[–] binarytobis@lemmy.world 23 points 2 days ago (2 children)

I’ve always been a particularly good Mercy player. It seemed odd to me because my standard playstyle is all-or-nothing dive dps.

Eventually I realized that I was aggressively attacking my teammates with healing. Subconsciously I think I see myself as on my own separate third team, and I’m blitzing them like a Genji and destroying their weakness before they can purposely commit suicide. When they all survive, it’s because I successfully thwarted my own team in their efforts to die.

How could you say something so unorthodox yet so true?

In every game that I got somewhat good at, it was because I learned to how to play aggressively and throw more passive players off balance. Something about entry fragging or rushing down players in battle royal was so satisfying, as you really need to work with you team to not throw your life away. It's dirty work that someone needs to do, so that person might as well be me.

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[–] atopi@piefed.blahaj.zone 12 points 2 days ago (2 children)

thats why you pick healer and dont do any healing, going straight into the enemies and dying instantly

Leeeeeeeeroy...!

[–] TotallynotJessica@lemmy.blahaj.zone 3 points 2 days ago* (last edited 2 days ago)

That'd make me more upset than anything else that could happen in a game. The whole reason I play healer is to service my team 😩

[–] subignition@fedia.io 24 points 3 days ago (1 children)

Video game responsibilities can often give a sense of validation, especially if you're in a situation where it's uncertain whether you're going to be able to handle your real responsibilities, or if they feel too big.

It's also low risk as you can just play another game if you lose rather than needing to make up for your mistakes.

[–] Apytele@sh.itjust.works 3 points 2 days ago

I hardly play competitive games at all. I play puzzles and games with good creative modes and farming Sims. At the very most I very occasionally play a single player arcade game but it's usually either Tetris / breakout or a rhythm game. I almost always play coop. Only competitive games I can really tolerate are racing games. I'll do a 1st / 3rd person if it's real roleplay heavy. Visual novels are fun sometimes.

Anyway my job is a lot of getting yelled at and occasionally dodging punches so yeah, no. Pretty much all media I consume at home would be classified as "cozy." Told hubs I do wanna know how FROM ends but I don't actually want to watch it with him, LOL.

[–] HexesofVexes@lemmy.world 5 points 2 days ago (1 children)

"Heal now!"

Holy magic stops

[–] TotallynotJessica@lemmy.blahaj.zone 2 points 2 days ago (1 children)
[–] HexesofVexes@lemmy.world 2 points 2 days ago

Holy magic starts again

[–] Gormadt@slrpnk.net 9 points 2 days ago (2 children)

At least in a game when I take on such a role not only do people express thanks for a job well done but also I can directly see the benefits to the group I'm bringing.

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[–] taiyang@lemmy.world 9 points 2 days ago

Maybe I just like being responsible in a way I'm incredibly good at; can't say the same for all my irl responsibilities.

[–] Toneswirly@beehaw.org 4 points 2 days ago

Id much rather be tank than Paladin tho

[–] mlg@lemmy.world 5 points 2 days ago (1 children)

battle medics charging in with 80% crit rate ubersaw in TF2 instead of healing their teammates

On a slightly related note, is there anything from your favorite videogame money making scheme that you can do in real life?

I'm filthy rich in Elite Dangerous because I did a crap ton of void opal mining and selling it at the highest demand system which would pay a lot money and it got me thinking how I'm basically just doing trucking with the added leverage of choosing how to sell the product.

I'd even consider outfitting a real ship to bypass tariffs and land myself on some wanted list of the ~~federation~~ USA because I'm illegally importing and selling Chinese RAM on the black market.

I'm sure I can just outrun the US navy just like ED lol.

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[–] Gutek8134@lemmy.world 4 points 2 days ago (1 children)

I really like playing tanks (well, offlane; they are mostly strength based, so they get more HP) and supports in DoTA 2

Tanks in general can put out some big damage - Axe can helicopter you to death, Kunkka can one-shot a teamfight if he's far enough ahead, Wraith King can summon a small army (that he has basically no control over) and so on

As for supports

Abaddon - if you manage to buy an expensive item with basically no stats your ult suddenly heals for everyone near you by 70-90% of the damage received for 10 seconds. There's also an ability cleansing others from almost all debuffs with shield, and single target damage/heal. Oh, and you pretty much can't die during this time, because you turn all incoming damage into healing.

Io - the only hero who can teleport anywhere, without warning in the target place, and with up to 1 ally, then back 12 seconds later. His other ability passively heals and regenerates mana for whatever he gets himself x 0.55 - 1.15, increases movespeed of the ally and copies it to himself, and slows enemies between them; and then he's got another one that heals for max hp % and boosts damage through attack speed and spell (damage) amplification.
Ever seen someone too scared to fight? Now you can force them right in the middle of it.

Largo - frog minstrel; bro's got 3 normal abilities, 3 auras that he has to play in a rhytm, a button to switch between the two sets, AND after he gets a relatively cheap item he wants to turn into active item simulator (meaning 5 single target support items) because he makes buffs last longer and copies them on himself. That's a total of up to 11 things on 9 buttons to keep track of + aura range. But the benefits are strong - double invisibility, double spell cancel, double spell reflection (without canceling, but doesn't expire after first spell), increased damage output, speed, AoE micro stuns, cleanse with displacement... wild if one can do it.

Bane - he stuns you. For the whole fight (or until one of his teammates deals damage to that person). And then he reduces your carry's damage by 70%. And then he also stuns another one of your teammates for the rest of the fight. If anyone dies while being debuffed, all of that lasts longer for the rest of the game.

I've specifically picked supports that don't deal a lot of damage, because you also have stuff like Crystal Maiden and Witch Doctor that can kill the whole enemy team by pressing R, Lion with scaling single target damage, Elder Titan and Marci that can out-damage your best damage dealer and so on.

Also I escape the responsibility of actually doing something. I heal, you win the game.

[–] veni_vedi_veni@lemmy.world 3 points 2 days ago

Dota is game for:

  • learning new languages
  • learning to become a psychotherapist
  • realizing everything is your fault
  • discovering the biggest oversights
  • what it feels like to chew 5 gum
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