Perhaps my memory is clouded, as it has been a long time since I had played a Call of Duty game, but I believe there was a time when most of it felt anti-war, in that you would die frequently and often, then be shown a quote that was about how there are no winners in war, providing a sharp contrast between the actions you were taking and the grin reality of what was occuring. After I believe Modern Warfare 2, the CEOs of Infinity War stepped down, and since then the quotes stopped being more anti-war, and much more pro-war, highlighting heroism and such in the quotes. I always viewed it as a studio change and just stopped playing after that, feeling the games were just missing the mark and farming more and more of that sweet multiplayer money.
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The beginning of the "campaign" in Battlefield 1 was really good about this.
SPOILERS AHEAD ^(I know there are spoiler tags, but they don't work on my app.)
Opening begins with the following:
Battlefield 1 is based upon events that unfolded over one hundred years ago.
More than 60 million soldiers fought in "The War to End All Wars".
It ended nothing. Yet it changed the world forever.
What follows is frontline combat.
You are not expected to survive.
You're then thrown into the start of a regular battle. This is the game, right? Cool, let's shoot some bad guys.
Nope. Doesn't matter how good you are, you will die. After you get killed, the name of the soldier and how many years he'd lived are shown on-screen.
Then you switch perspectives to a different kind of battle (eg. artillery, air, tank, etc.). Same thing. This goes on a few times.
Eventually you reach a point where it's just you, face to face with a lone German soldier, your rifles pointed at each other. Both soldiers just lower their guns, realizing the futility of it all.
Intro ends.
The rest of the game is the typical military FPS stuff we're used to, but that intro was pretty great about how war has no winners when it comes to individuals on the battlefield. We all lose in the end, whether we live or not.
Citations Needed had a mini series where they discussed why this happened. The US government will give material support to movie and game studios in exchange for some creative control over the content. That’s why so many movies with military equipment in it are rabidly pro-war; the studios don’t get access to the real equipment without the government’s support, and they don’t sign off on extremely critical scripts.
COD and similar games don’t just pop out of a void and still strive for some semblance of realism. That is a huge selling point after all. So the government gets involved, even if in little ways. Same way China gets to censor movies, either by omission or fundamentally changing things, around the world.
This is the same reason TV shows like NCIS get 500 seasons.
Ooooh, I feel dumb that I didn’t pick up on this before.
I knew about movies (Top Gun and all) but not other things, for whatever reason.
Activision receives preferential access and funding from the DOD. Much like with films and sports presentations, Call of Duty is a PR arm of the military industrial complex.
The upside is I don't see how its improved recruitment numbers.
At one point in time I certain it has. Right now people seem more skeptical, which is pretty fair since anyone joining now has lived their entire life during a pointless war.
I think they were/are getting funding from some US military defense sector, the same one that was funding a lot of pro-american propaganda films. So even without taking the actual campaign/story of COD games into consideration, it's definitely in their interest to make a propaganda game.
I mean, yeah. CoD has always glorified it. Even more so in recent years as they push for multiplayer and the massive payday that came with that. The earlier games often had a "war can be bad too" bits. The Russian bit in CoD1. The nuke. "No Russian". But otherwise it's a Michael Bay movie in game form.
Spec Ops The Line was the only game I can think of that bucked that. Even the publishers had no idea what it was, despite the antagonist literally being called Konrad.
The most stark example against this is the original MW2 - in addition to the anti-war quotes everyone loves to talk about every time you die, the main antagonist is literally a US Army General (admittedly he is distanced from the actual Army by the end, using a PMC instead).
The black ops games have some twist that often provoke the the thought of whether the ends justify the means. ::: In Cold War, the main character, Bell, is actually a captured Russian soldier that they have brainwashed to fight for the US as part of an experimental program. When this is revealed, you have the option to betray your "team" and lead them into a Russian trap :::
That being said, I haven't played all of the cod campaigns, especially some of the more "historical" entries. It's more fun to play this type of game when it makes you feel like what you're doing is justified. It's important to remember it's all fiction, but hey, it's not going to be for everyone. If you feel like the game you're playing goes against your morals, no shame in switching it off for something else.
As Reggie from Nintendo once said, "If it isn't fun, why bother."
As Reggie from Nintendo once said, “If it isn’t fun, why bother.”
I haven't played enough to make a judgment about COD in particular, but like you said, this is from Nintendo, a company whose main franchise is a game for kids about a funny little man stomping evil turtles in a fantasy world. It doesn't even have the trappings of something that you can take seriously and use to inform your real life. Nobody would mistake it for anything close to a realistic historical account, unlike COD.
Is Schindler's List fun?
There is more to media and art than whether its fun. Art can be engaging and intriguing without being "fun". I wouldn't call Hellblade: Senua's Sacrifice "fun" per se, but it's definitely a good game.
Would you define this as your "Are we the baddies?" moment?
Well, not really as I'm European and have no connection to any side in the Vietnam war.
I just feel that if your game is based on real life wars than you should be very careful to give a nuanced view of the situation. Even allowing a campaign on both sides would be interesting if executed well.
French colonization of Vietnam was what the VCP were fighting against at the beginning of the war. The Soviet Union and China got involved to help kick France and Britain out and US involvement came when it was clear France and Britain had lost the war. But other than that and the coalition troops I guess Europe wasn't involved in the Vietnam War.
I knew about this. As a Belgian though, I don't believe we had a lot of presence there.
Sadly, we have done our share of horrible stuff on foreign soil (but we haven't made any videogames about it)
Don't they recieve funding from the us armed forces? No shit its pro army propaganda
Certainly we already had this conversation like ten years ago right? Call of duty has never been anything but that, you really can’t make a war game that is both fun and anything but pro war
I don't think this is a conversation we can have once ten years ago and forget about it, as long as the franchise is still going.
Yeah. I never played any other CoD games than the WWII ones. CoD 1, 2, the Pacific one (world at war?) and the latest WWII.
When I saw them release the modern warfare one after the invasion of Iraq, I thought it was so distasteful I never bothered to pay any other CoD game because I knew it would be uncomfortable.
No shit Sherlock. 🙄
I installed all 100+ gb on my PS5, played 2 or 3 matches with a friend online, laughed a lot at how gruff-guy, teenage edge-lord it all was, then promptly deleted it in order to see if Destiny 2 was any better. (We're still playing Destiny 2, but have all but given up on ever understanding what the hell we're supposed to do in that game or how to even go about doing it.)
You didn’t play long enough, eventually there are miscellaneous Cuban enemies too.
If you aren’t going to finish the game, I’d recommend at least watching the ending. The “good” ending modifies the typical narrative and the “bad” ending ends up being much more fun.
I think at this point, the only way they get media attention is if they do something outlandish like this. The adults get huffy and make posts like this, the kids don't care at all and call them boomers, and all press is good for them. It started with "remember, no russian" and it's the only reason I ever hear about COD anymore.
@knokelmaat As someone who used to play call of duty I don't think anyone plays the campaign and thinks its anything more than fantasy.
You forget that literal children play these games
And also US puts out enough propaganda about their role in wars that enough grown-ass adults have very idealized views about them.
The US Army would disagree, and I'm certain they know better than you. They literally use CoD in their recruitment campaigns.
Young and impressionable kids? I started playing the original MW2 when I was 11.
Did you think it was real?
That’s not incompatible with the thesis, fantasy can and does have a point of view
Did anyone not realize this?
A lot of teenagers with poor history education probably never did.
Every movie and game depicting american guns needs clearance from the DOD and is therefore war propaganda. Often that is very obvious. It's the reason I had to stop watching marvel movies. Too much pro military shit
Call of duryllty games aren't even good.
It's a game.
This sort of response shows that even some people who care a lot about games, think little of them. Like they are all inconsequential playthings.
Can you imagine anyone saying "it's a book" to try to say that they don't matter?
It being a game doesn't change anything. A film can be pro-war propaganda and it continues to be a film.
COD and now that Fallujah one are such garbage and disrespect those who were there. The cocaine jacked asshats of the COD franchise need better stories so they just lie.