I can't say I'm all that excited about this game, Starfield kinda killed any interest I had in playing another Bethesda RPG
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I don't have high hopes for TES6 anyway. It'll probably look shit and plqay worse
I'm gonna guess they know that what they have will be about as bad as Starfield, and they might be fighting internally to make it not be that. If that's the case, maybe they'll get through to the rest and fix it. But they probably won't.
Either way, nobody should pre-order it. Wait for reviews. If it even ends up shipping at all.
what makes you think that
Nothing at all, except the word of a particularly trustworthy little sparrow.
Jack? Wouldn't call him trustworthy. He's a pirate
I'm joking. The state of Starfield and what I've seen from deteriorating game studios are my reasons for the suspicion.
I believe that was the same year as Fallout 76, which has come out as being made to boost Bethesda's stock before the Microsoft buyout. I would not be shocked at all if the trailer was put out solely for the same reason.
It was there to calm the fans. TES fans wanted the next TES but Bethesda didn't really have anything about the next TES. They had FO76 (which is not a traditional Bethesda title), Elder Scrolls Blades (that nobody remembers) and Starfield (which they didn't really elaborate on). To throw a bone to the TES fans, because nobody gives a shit about a mobile game, they said the game after Starfield will be TES6.
It was just something they did to prevent what Blizzard ended up doing a few months later with the Diablo Immortals reveal. And it worked because what do people remember 6 years later? Nobody cares about FO76 or TES: Blades or Starfield. All people remember is "Bethesda announced TES 6".
Was it actually officially announced or was it just that they said they would definitely be making a 6th elder scrolls game eventually? At this point I don't even remember, though I vaguely recall a stupid teaser of flying over a forest with a title screen, but I might just be thinking of Skyrim's announcement teaser.
I also recall them saying they wouldn't even really start real work on a new Elder Scrolls game until after Starfield shipped. So if that was true, they only have actually worked on the game maybe a year or two.
Expectations are going to be unattainable by the time the game actually comes out.
They released like a 30 second teaser clip that just showed some random landscape and then the logo. Nothing of substance at all.
That's kind of their brand
There is a 100% chance that this game is going to suck.
I'd implore anyone who disagrees to maybe replay the MegaTon section at the beginning of Fallout 3. Bethesda haven't evolved at all since and it's aged badly, especially the writing.
I didn't notice when I was 18, but that was me with 16 years less experience.
For one brief moment, at least we got Skyrim (even though it was a buggy mess on release)
on release?
Yeah, before the community patched it up.
yeah at least we got an overrated shitty game from shitty company
Never go 100%, there's a 1% chance they've actually put some effort into it.
I'd wager there's a higher chance the game never gets made than gets made well.
Yes, but there is still a chance they accidentally struck gold.
In the same way a 2nd grader might cure cancer for a science project, yes there's technically a chance.
It will be riddled with monetisation, with the attendant mission/quest structure to support that goal. Like, it's an impossibility that it won't be. Starfield was on the verge of getting some good will back from the player base, but squandered it on that bullshit pay-per-quest DLC they released recently. Bethesda is beyond help at this point.
Truly, because on top of that it will compete with The Elder Scrolls MMO for income and have much of the same whaled playerbase interested in it.
They never made another Ultima after Ultima Online and I am still salty about it
Same. But at least UO was great.
"Y'all have ESO, right?"
There's 0 chance it will be better than their new game (successfully blocked out the title, sorry).
Their games are from another time, I feel. They are so focused on how they have always made games and somehow proud of it.
They were great when they were made all those years ago, the times when games felt clunky. It was the times.
But Starfield still has that clunk and other games feel way more fluid these days. I don't feel like I can go back to playing a game that feels like I'm playing a brick.
No preorders, probably won't even end up playing it because it will most likely, probably, definately, suck farts.
I think Skyrim is when many gamers realized this. The quests in Oblivion were better, and aside from that, it was just more of the same.
I felt like Morrowind struck a great balance between clunk and depth. Skyrim was polished but had no depth.
Something like Kingdom Come Deliverance feels way more clunky to me, but has far less appeal to general audiences than the Elder Scroll games. Although, there are extremely passionate fans of it, so there's obviously still a market for that kind of game.
The fucked up thing is that no matter how bad and disappointing Starfield was, and no matter how bad and disappointing their subsequent games will be, I’ll still buy and be naively excited for Elder Scrolls VI because Skyrim was such a foundational gaming experience 😩
Just wait a year or two and it'll be half the price or better
If that’s your mindset you’d love !patientgamers@sh.itjust.works
already there baby ❤️
Gotta love seeing CoD and Doom agreeing on this.
To be fair morrowind was full of clunk, many people were turned off by game mechanics, plus generally forgetting to save before dieing and losing your whole character.
I think the problem is they tried to scale up the production to reach more people, which increases costs. They can't make a unique/interesting/quirky game because they have to sell to a huge amount of people or else its a failure. Morrowind likely didnt have the "market cap" skyrim did, but morrowind is full of creativity and choices.
Morrowind sold 200k copies its first year, and 4 million over its first 4 years while skyrim sold 7 million its first week and 30 million in its first 4 years.
Hoy take time i guess...
I'm hopeful. I'm sure I'll get downvoted to hell cus how dare I enjoy things, but I've had fun with all their games. Even starfield. It was a departure and an attempt at something new. I still put in over a hundred hours on it. The ship builder was awesome and the ships themselves were super cool too.
Skyrim is still my 3rd most played game. And I'm pretty sure fallout is up there too.
You're 100% allowed to just enjoy it and not worry about the drama. That said, we're looking at the fifteenth year on the horizon with no follow up to Skyrim.
A "AAA" studio taking fifteen years to make a game is unacceptable. Especially when its a game that guarantees massive sales thanks to the IP's pedigree.
Bethesda leadership is incompetent.
Why is it unacceptable?
Also plenty of games have taken 10years to make or more. And dev on ES6 wouldn't have started right as Skyrim was done. At least not on full.
Why does dev time matter anyway?
Agree. If it comes out someday I'll probably buy it and enjoy it. Even starfield I thought was fine. Not great, it was fine. BUT ain't no way it's been under development for 15 years. It's been on the back burner. They're terrified because they know they can't top Skyrim, and that style of gameplay is no longer really accepted. (See - Starfield endless loading screens).
Idk why any shareholder holds Bethesda stock, I guess now that it's Microsoft