this post was submitted on 12 Jan 2025
372 points (96.0% liked)

Games

40377 readers
1793 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 2 years ago
MODERATORS
 

So I'm re-doing some of my Do Not Press The Button (Or You'll Delete The Multiverse) character models and I have this duck that is kind of inspired by the Companion Cube in Portal. I want to make it as appealing as possible so the players will attach to it and carry it around with them. Which looks better! I'm more partial to the neck tie (because I like wearing them) but what do you guys think?

(If you want to follow how development of the game is going, a simple wishlist on Steam will be well appreciated STEAM )

top 50 comments
sorted by: hot top controversial new old
[–] Sanctus@lemmy.world 137 points 5 months ago (1 children)
[–] GraniteM@lemmy.world 30 points 5 months ago (3 children)

Bowtie, but make it a little bit smaller.

load more comments (3 replies)
[–] aramis87@fedia.io 50 points 5 months ago

My issue is the disparity of the pictures, with the bowtie picture having the duck's entire neck almost completely in shadow, while the shadow is comparatively minimized on the necktie image. It'd be nice to see both options under both light and dark conditions.

That said, I currently prefer the necktie; it provides an element to the rest of the body. I'm the bowtie picture, everything is happening around the head - beak, eyes, hat, bowtie - leaving the rest of the body comparatively empty.

[–] nepenthes@lemmy.world 46 points 5 months ago (1 children)

Bow tie, but lower on the neck. Very dapper :)

(Also, in the future maybe post identical bodies/relation to background. There might be some subconscious preference occurring based on subject's proximity to viewer or foot appearance.)

load more comments (1 replies)
[–] Brosplosion@lemm.ee 29 points 5 months ago (2 children)

Both and each time you look away it swaps!

load more comments (1 replies)
[–] LambdaRX@sh.itjust.works 24 points 5 months ago

Bow tie fits better.

[–] iconic_admin@lemmy.world 22 points 5 months ago

Bow tie for sure.

[–] Feathercrown@lemmy.world 19 points 5 months ago

Bowtie 100%

[–] edgemaster72@lemmy.world 18 points 5 months ago

Bow tie but it seems a little too high on the duck's neck imo, should be moved down closer to the body a smidge

[–] Borger@lemmy.blahaj.zone 17 points 5 months ago

Neck tie, if it were a bit bigger.

[–] lolcatnip@reddthat.com 17 points 5 months ago* (last edited 5 months ago)

Bowties have been out of fashion for so long they just look silly most of the time. That seems like exactly what you'd want for a character who's supposed to be whimsical.

Also a necktie doesn't go with a tophat. For reasons I can't explain, that kind of incongruity looks more accidental than it does whimsical.

[–] RagingHungryPanda@lemm.ee 16 points 5 months ago (1 children)

The neck tie is less crowded. The bow tie with the hat and the ducks bill has a lot going on all in the same area. Maybe if the bow tie was lower or overall there was a little more space, it'd work better.

load more comments (1 replies)
[–] haywire7@lemmy.world 16 points 5 months ago (1 children)

Bowtie for the duck. Not for me though.

load more comments (1 replies)
[–] twinnie@feddit.uk 16 points 5 months ago

Bow tie. Needs a waistcoat.

[–] BuboScandiacus@mander.xyz 16 points 5 months ago (3 children)
load more comments (3 replies)
[–] jasn@lemm.ee 16 points 5 months ago

Bow tie 100%

[–] bjoern_tantau@swg-empire.de 15 points 5 months ago (1 children)

The neck tie has the appeal of flapping around in the wind.

[–] Road_Warrior_10@lemmy.world 13 points 5 months ago

Unfortunately most of the game takes place indoors so no wind, but I can make it to flap around when you carry the duck which is a cool idea

[–] samus12345@lemm.ee 14 points 5 months ago
[–] crypto@sh.itjust.works 14 points 5 months ago

Have the narrator ask the player to choose

[–] feedum_sneedson@lemmy.world 13 points 5 months ago

I'm going to have to go with the bow tie, especially with the hat.

[–] Snailpope@lemmy.world 10 points 5 months ago

What if, and here me out, there are additional tie and hat options hidden through out the game?

[–] cybervseas@lemmy.world 10 points 5 months ago

The necktie, but I think it would look better just slightly larger.

[–] MTK@lemmy.world 10 points 5 months ago

Neck, but the bow would also look great if it was a little lower

[–] nomy@lemmy.zip 10 points 5 months ago (1 children)

Bow tie, it makes the ducks neck look a little less long and that's more aesthetically pleasing to me, just one opinion.

load more comments (1 replies)
[–] IcyToes@sh.itjust.works 10 points 5 months ago (2 children)

I really like the neck tie. Contrast feels stronger.

load more comments (2 replies)
[–] BuboScandiacus@mander.xyz 9 points 5 months ago

Flip a coin and choose the one you secretly wished for during the flip

[–] theangryseal@lemmy.world 9 points 5 months ago

I like the neck tie myself.

[–] Pika@sh.itjust.works 9 points 5 months ago

bow tie for sure

[–] phdepressed@sh.itjust.works 8 points 5 months ago

Split the difference, bolo tie

[–] Glitterkoe@lemmy.world 8 points 5 months ago

Bow tie, lower on the neck and slightly bigger to make it more comical

[–] AeonFelis@lemmy.world 7 points 5 months ago

Bow tie, and also add a monocle.

[–] Lost_My_Mind@lemmy.world 7 points 5 months ago

Bowtie, but also, maybe add a vest and a cane?

[–] magnetosphere@fedia.io 7 points 5 months ago

I don’t know anything about how this character is used in the game, so please pardon my ignorance. Having said that: the bow tie has a huge advantage in that it never has to move. If the duck waddles along, the tie should move side-to-side independently. If the duck jumps, is hit, or near wind or an explosion, the tie will need independent animations for each circumstance. If the duck is carried, the neck tie should always point down, unless it’s fast or wobbly; then the tie should move accordingly. I’m sure there are other circumstances I haven’t mentioned, but you get the point.

Wow. I have overthought this.

From a development perspective, I lean strongly towards the bow tie. It’s much simpler. Also, as another commenter mentioned, that top hat demands a bow tie.

[–] enshu@lemmy.world 7 points 5 months ago

Bow tie looks better.

[–] Chee_Koala@lemmy.world 7 points 5 months ago (1 children)

Bowtie, but also prefer them IRL over a necktie.

load more comments (1 replies)
[–] RizzRustbolt@lemmy.world 7 points 5 months ago

Necktie. Fully rigged and physics enabled. I want that necktie to crush all modern video cards.

[–] CheeryLBottom@lemmy.world 6 points 5 months ago

A bow tie is dapper

[–] SirEDCaLot@lemmy.today 6 points 5 months ago

Bow tie for sure. I suggest raise the hat a little bit so you can see the eyes a bit better.

[–] ElectricTrombone@lemmy.world 6 points 5 months ago
[–] vala@lemmy.world 6 points 5 months ago
[–] rowinxavier@lemmy.world 6 points 5 months ago (1 children)

You could make it a selection for the player, they choose one then the other is destroyed in a comically horrific manner. The narrator could berate the player for so callously destroying the unchosen duck who clearly has a deep and tragic back story and has long lost relatives who will sorely miss them. The duck you choose may turn out evil or maybe somehow the worst, just an awful duck who you should not have saved. The Duck Linked Content could be an included DLC.

load more comments (1 replies)
[–] needanke@feddit.org 6 points 5 months ago

Bow tie looks better imo

[–] ZombiFrancis@sh.itjust.works 6 points 5 months ago

The necktie needs a line of horizontal stitching along the chest as it puts a lot of vertical focus on the duck. The bowtie balances out the vertical stitching with its horizontal orientation.

Also/alternatively a vertical seam up the neckline might help with the neck being noisy with the stitch and tie.

[–] GooberEar@lemmy.wtf 6 points 5 months ago

Neck tie, but I'd love to see it comically long or at least more proportional and realistically sized. Right now it just doesn't take up enough space, in my opinion.

That being said, if we're "stuck" with these two options exactly as they are, the bow tie works better because it's a more fitting size and better proportions. For me, it makes the design a little unbalanced with too much going on above the neck, too little going on below. Coincidentally, if you made it comically small, that might actually work out better, but I'd have to see it before I could be certain. However, that's a fairly minor drawback.

[–] MajorHavoc@programming.dev 5 points 5 months ago

Both are perfect. But if I had to pick one, the Bowtie duck is the one I would carry to hell and back.

[–] hakunawazo@lemmy.world 5 points 5 months ago

I've been used to the bow tie for a long time.

[–] meyotch@slrpnk.net 5 points 5 months ago (1 children)

If i were choosing a duck to be the new mayor, definitely the necktie.

If I were looking for a duck with whom to party, bow-tie in the convertible all the way to the liquor store and back.

load more comments (1 replies)
load more comments
view more: next ›