this post was submitted on 03 May 2025
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[–] notannpc@lemmy.world 6 points 1 hour ago (1 children)

What AAA title is worth $80? The most time I spend gaming is in a 10 year old shooter, and an indie survival game. Both of which I bought for <$20.

[–] MeekerThanBeaker@lemmy.world 2 points 1 hour ago (1 children)

I'd say GTA VI would likely earn that for me. I'll probably spend over 80 hours on that.

[–] MrScottyTay@sh.itjust.works 2 points 23 minutes ago

There's plenty of jrpgs half that price point with twice the length though. Heck, even the previous GTAs have at least that length for a cheaper price, and are occasionally even cheaper now. Be patient and you'll likely even get the game given away for free.

[–] JTskulk@lemmy.world 11 points 4 hours ago

I made a rule that I can't spend over $10 on a game until I've played through my entire backlog. I haven't bought a game over $10 in 10 years and I've spent $6k on Steam since I started using it.

[–] Stern@lemmy.world 16 points 6 hours ago

I have 170 games in my backlog and the summer sale is coming. I ain't spending 80 bucks on one video game.

[–] LandedGentry@lemmy.zip 15 points 6 hours ago (1 children)

Nintendo fans gonna ~~beg daddy for another round of the belt~~ appreciate Nintendo’s innovation

[–] madjo@feddit.nl 1 points 1 hour ago

And Microsoft and the other "tRiPlE A" and "QuAdRuPlE A" publishers think they can ride on daddy Ninty's coattails.

[–] FenrirIII@lemmy.world 9 points 5 hours ago

I pirate games first before buying. Too many games become shit past the return window on Steam. I buy every game I like.

[–] Phegan@lemmy.world 32 points 9 hours ago (4 children)

Don't pre order games. Don't buy games at full price. Support indie devs.

[–] lobut@lemmy.ca 18 points 7 hours ago (1 children)

I will buy indie games at full price, thank you very much.

[–] Zahille7@lemmy.world 4 points 6 hours ago (1 children)

I bought Schedule 1 for the full $20 last week.

I can't stop playing. It's too fun.

[–] lobut@lemmy.ca 3 points 3 hours ago

it seems I've bought it too. Not gonna lie, after reading the description... I have no idea what I'm getting into.

[–] trashboat@midwest.social 3 points 7 hours ago

Honestly itch.io has plenty of free indie gems that can last me just as long as throwing $80 at a AAA game. I’d rather donate/tip after the fact for genuine well-crafted experiences

[–] RightHandOfIkaros@lemmy.world 1 points 5 hours ago

I'll still buy FromSoft games at full price. But only because I know they won't disappoint. And Took Taro's games.

But in general, it would be beneficial for more people to spend less on games.

[–] LandedGentry@lemmy.zip 1 points 6 hours ago

Tell the Nintendo crowd lol

[–] jjjalljs@ttrpg.network 52 points 10 hours ago (2 children)

But it still spooked Wall Street, as parent company Take-Two Interactive Software Inc.’s shares plummeted as much as 10% following the news.

I think our economy might be predicated entirely on stupid.

Also, $80 is a lot when typical people's buying power is decreasing. I think like half of americans can't tank a $500 surprise bill, and they want people to blow nearly 20% of that on a video game? Fuck off, capitalists.

[–] creamlike504@jlai.lu 25 points 9 hours ago (2 children)

We (the gaming community) say this every time, but microtransactions and lootboxes have spread like viruses because gamers are buying them.

I hate predatory pricing on principle, but whale votes count for a lot more.

[–] Kolanaki@pawb.social 20 points 9 hours ago* (last edited 9 hours ago) (1 children)

Those systems are literally designed to be psychologically addictive and prey on those weakest to such tactics. It's not stupidity; it's literal brain washing via Pavlovian response.

[–] cecilkorik@lemmy.ca 8 points 7 hours ago

Basic human psychology has been weaponized against us, and they've been getting better at it faster than we're getting better at resisting it, for decades.

[–] jjjalljs@ttrpg.network 4 points 8 hours ago (1 children)

I don't think I've ever bought a microtransaction or cosmetic. I'm doing my part!

*Ok, i think I paid like $5 into warframe after 200 hours, and I used some fake money from google surveys on pokemon go, so I'm not entirely without sin.

[–] Zahille7@lemmy.world 1 points 6 hours ago

Hey I spent a little money on Warframe. Shit's free and fun.

Octavia is my girl.

[–] moody@lemmings.world 2 points 8 hours ago (1 children)

(Which from my perspective is very silly — what’s the difference between them making a kajillion dollars in the fall and them making a kajillion dollars in May?)

This "article" was written by a moron who doesn't seem to know anything about the stock market. I guess it shouldn't be too surprising for Bloomberg.

[–] Ephera@lemmy.ml 1 points 2 hours ago

Jason Schreier is not a no-name. I would expect the guy to figure it out, if he thought about it for a moment. But yeah, the whole article seems a bit rushed...

[–] dinckelman@lemmy.world 82 points 12 hours ago (3 children)

The amount of options isn’t the issue.

For most 25-40€ games I buy, i can get a great experience for the next 30-50 hours.

Indie games absolutely crush the statistics, where some sub-15€ roguelikes have such insane replayability, that i’ve clocked over a thousand hours into a couple. Not to mention how incredibly creative, unique, and story rich some of them are.

Meanwhile, what used to be 60€, and is now 80€+, is some “cinematic” 20fps on console slop, that you can barely get 5 hours of real gameplay out of. I don’t wanna sit there and watch a movie with an occasional A button press. Or even worse, play something like the Assassins Creed reboot, that had 500 hours of gameplay, 490 of which is just useless collectibles around the map.

[–] missingno@fedia.io 36 points 12 hours ago (3 children)

Measuring games by hours has become an increasing less useful metric to me because I already have my grinding games that I can endlessly replay. When buying new games, I'd rather get something I'll really enjoy for a short playthrough than a long epic JRPG I can't bring myself to actually set aside time for - even though I do really love JRPGs.

[–] Gerudo@lemm.ee 10 points 11 hours ago (1 children)

Check out Expedition 33. It feels like a love letter to jrpg but without the time commitment.

[–] filister@lemmy.world 2 points 5 hours ago

I agree, this game is a piece of art, really well made.

[–] sylveon@lemmy.blahaj.zone 4 points 11 hours ago

I feel like play time per money spent mattered when most people were buying offline games at full price but to me it hasn’t been relevant for a long time. I might pay full price for a game that is incredible for 5-10 hours but a game that is mediocre for 100 hours I wouldn’t even play for free.

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[–] Brokkr@lemmy.world 11 points 12 hours ago (17 children)

Would be interested to know what games you have >500 hours in. Especially if they aren't multi-player online games.

[–] NeuronautML@lemmy.ml 6 points 9 hours ago* (last edited 9 hours ago) (1 children)

Stellaris, civ v, oxygen not included, city skylines, x3/rebirth/4, workers and resources: soviet republic, kerbal space program, rimworld, crusader kings 2 and 3.

Basically anything civilization/city/base/colony builder is my jam and some of them have over 2000 hours over the years. I like building perfect societies and roleplay how people live in them in my head while i do it. It's one of the ways i relax and express creativity.

[–] CarbonIceDragon@pawb.social 2 points 6 hours ago

To be fair, while paradox games like Stellaris or the crusader kings games you mentioned, certainly have a lot of replayability (I don't really care much for CK myself but have over 1000 hours on both Stellaris and EU4), they're not great examples for where cheaper games by smaller companies offer more than expensive ones from bigger ones. Partly because paradox is fairly sizable and well known these days, but mostly because those games are quite expensive, just split into numerous expansions that come out over time. One can opt out of getting them, sure, but they're where a lot of the different options that bring the replayability come from.

[–] tal@lemmy.today 17 points 12 hours ago* (last edited 7 hours ago) (1 children)
  • Oxygen Not Included

  • Caves of Qud

  • Fallout 4. A lot of this is going to be due to mods.

  • Wargame: Red Dragon. Intended to be played multiplayer; I played it single-player. Steel Division II is a far better single-player choice if you don't mind the different setting, as the AI is much more interesting.

  • Skyrim. A lot of this is going to be due to mods.

  • Rimworld

  • Civilization V

  • Fallout 76, the only entry here I actually play multiplayer (and even that to a minimal degree; that game tends to have players having pretty minimal interaction with each other unless they're actually trying to play with each other). I would recommend playing Fallout 4 over Fallout 76 unless you specifically want multiplayer; Fallout 76 is just the closest thing to "more Fallout" short of a Fallout 5.

Not run through Steam, so no Steam stats (though available on Steam) but I'm sure that they're way up there:

  • Cataclysm: Dark Days Ahead. Free and open-source, though there's a commercial build on Steam if you want to effectively donate. If not, can download from their project page.

  • Dwarf Fortress. Free, though there's a commercial build on Steam with a fancier, more-approachable UI and such.

  • Dungeon Crawl: Stone Soup, though that's going back a few years. Free and open-source.

Some others with a fair bit of playtime:

[–] hoshikarakitaridia@lemmy.world 2 points 30 minutes ago

Lots of love for Starbound, that game is underrated af.

[–] trinsec@piefed.social 15 points 12 hours ago

RimWorld ...

[–] Yermaw@lemm.ee 10 points 12 hours ago* (last edited 12 hours ago)

Minecraft, slay the spire, civilisation, atomicrops.

Balatro could have been a contender but I lost interest suddenly and unexpectedly.

spoilerTetris the daddy

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[–] scrubbles@poptalk.scrubbles.tech 7 points 12 hours ago (1 children)

It kills me the the Jedi games, TLoU2, GoW games, they're fun but they're what, max 30 hours to beat? And they're trying to up the price to 80?

Red dead 2 deserves 80. Cyberpunk in its current state could deserve 80. Both are around 100-120 hour games and I've replayed them multiple times. 30 hour games by proportion deserve a quarter of the price.

[–] falidorn@lemmy.world 8 points 11 hours ago (1 children)

Never will understand people equating monetary value with how long they spend time with a game. Quality /= quantity or else Ubisoft and gacha games would be the best games of all time.

[–] tal@lemmy.today 1 points 5 hours ago* (last edited 5 hours ago)

Obviously quality of gameplay matters, but point is that you need to take into account hours of gameplay, not just treat the game as a single unit, if you want to have a useful sense of what kind of value you're getting, since the amount of fun gameplay you get from a game isn't some sort of fixed quantity per game -- it colossally varies.

If the way one rates a game is to simply use the price of the game, and disregard how much you're going to play the thing, then what you incentivize developers to do is either (a) produce games coming out with enormous amounts of DLC, as Paradox does, if you don't count DLC price, (b) short games sold in "chapter" format, where someone buys multiple games to play what really amounts to one "game", (c) games with in-app purchases, data-harvesting or some form of way to generate an in-game revenue stream, or simply (d) short, small games.

I have a lot of games that I could grind for many hours


but I haven't done so, never will do so, because I've lost interest; they're no longer providing fun gameplay. I've gotten my hours out of the game, though that number is decoupled from the number of hours to complete the game. I have other games that I've played to completion a number of times, and some games


particularly roguelikes/roguelites


which aim for extreme replayability. The hours matter, but it's not the hours to complete the game that's relevant, but the hours I'm interested in playing the game and have fun with it.

For some genres, this doesn't vary all that much. Adventure games, I think, are a pretty good example of a genre where a player has to keep consuming new art and audio and writing and all that. They aren't usually all that replayable, though there are certainly adventure games that are significantly shorter or longer. But you won't be likely to find an adventure game that has ten, much less a hundred times as much reasonable gameplay as another adventure game.

But there are other genres, like roguelikes, where I don't really need new content from an artist to keep being thrown my way for the game to continue to provide fun gameplay. There, the hours of fun gameplay in a game can become absolutely enormous, vary by orders of magnitude across games in the genre and relative to games in other genres.

[–] sp3ctr4l@lemmy.dbzer0.com 10 points 9 hours ago (2 children)

I think Titanfall 2 is still on sale on steam for uh... 5 dollars.

Its got Northstar, a custom client that allows for private multiplayer servers... also works on linux, literally has its own custom proton version.

Oh and there are mods as well, guided installers, mod managers, etc, for windows and linux.

Runs great on a steam deck!

... and looks ... basically the same as a shooter from 10 years later, at least at 1280 x 800?

(its built on a custom forked version of the portal 2 source engine, so it actually runs efficiently and looks good =D)

Doesn't have a huge playerbase, but it is decent enough that you can probably find a few well populated servers, at least in NA region.

... looks like titanfall 3 got turned into an extraction shooter and then cancelled.

So anyway yeah, hilariously its time to return to tradition for enthusiasts of many old school competetive games from before the bullshit of endless battlepasses and MTX kicked into high gear... and as others have pointed out, the indie scene is full of gems.

[–] LandedGentry@lemmy.zip 3 points 6 hours ago

Titanfall 2 has the last great FPS campaign. Nothing has come out since that’s nearly as good.

[–] CH3DD4R_G0BL1N@sh.itjust.works 2 points 6 hours ago

I just like to add that it has an oft forgotten 4 player PvE coop mode. Also low on players, but not dead, and if you’re lucky enough to have some friends you can guarantee a match. And there are usually populated Northstar servers for it as well. It’s a great mode with progression and the signature combat experience in Titan and as a pilot.

[–] B0NK3RS@lemmy.world 16 points 10 hours ago

!patientgamers@sh.itjust.works

There are so many options out there that asking for $80, or whatever the equivalent is, is just ridiculous. I really hope people stand up against this bulshit.

[–] Yawweee877h444@lemmy.world 20 points 10 hours ago (1 children)

It sucks that waiting for a sale might only bring down to the original $50 new full price it used to be.

Just have to wait longer I guess.¯\_(ツ)_/¯

[–] SupraMario@lemmy.world 7 points 7 hours ago (1 children)

patientgamers@sh.itjust.works

The amount of games on the PC is way to large to be buying right away.

[–] Septian@lemmy.zip 1 points 6 hours ago

I can wait as long as necessary -- just means more time for the factory to grow. Factorio was the best value I've ever had out of $30.

[–] renamon_silver@lemmy.wtf 8 points 10 hours ago

At garage sales books can often be found for 25 cents a piece (320 books in $80).

[–] missingno@fedia.io 18 points 12 hours ago (1 children)

There are very few games I would spend $80 on. Actually, at this point I don't buy a lot of new games to begin with, I'm mostly just grinding the same old favorites now.

But for the games I really care about, I'm willing to spend on games I know will be worth it to me. I've waited 22 years for a sequel to Kirby Air Ride and if I have to pay $80 for it, I will pay $80 for it.

[–] Ashtear@lemm.ee 6 points 12 hours ago

There are a few franchises that still have me day 1 even if they went to that price point (The Witcher, Persona, Trails). Those are always 80 hours minimum, though.

[–] Endymion_Mallorn@kbin.melroy.org 6 points 11 hours ago

No kidding. Not counting games I play 'any way I can':

  • Oolite
  • Endless Sky
  • Nethack
  • Shattered Pixel Dungeon
  • Dwarf Fortress
  • Liberal Crime Squad
  • Mindustry
  • WarZone 2100
  • OpenTTD
  • OpenRCT2 (though this requires some investment, you need the files from the original 2 games)
  • FreeCiv
  • EDOPro
  • Card-Forge

That's just what I have on this machine. If I check my GOG account, I'd have more. And I don't give money to Valve.

[–] FlashMobOfOne@lemmy.world 4 points 11 hours ago* (last edited 11 hours ago)

For the last 10 years I've only paid full price for one AAA game: Elden Ring. I've gotten something like 200 hours out of it. It may be the best value for a AAA game ever, in my book. (And I haven't yet played the expansion.)

I'm happy to wait for sales on everything else, including the secondary market for Nintendo games, but after their recent fuckery in multiple arenas, I'm not keen buying anything they produce. (Not that it matters. Their stuff will sell regardless.)

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