this post was submitted on 01 Jun 2026
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[–] geekwithsoul@piefed.social 88 points 3 weeks ago* (last edited 3 weeks ago) (7 children)

Saints Row IV - I liked aspects of the earlier games, but I actually really enjoyed the meta silliness of IV. I accept that I don't have a lot of company in having this opinion 🙂

EDIT: I guess I was wrong! I swear every time I've seen SRIV mentioned, I've seen tons of hate directed at it. Glad to see there are a bunch of us! Dozens even 😄

[–] cobysev@lemmy.world 29 points 3 weeks ago (1 children)

I LOVE Saints Row IV! It's my favorite of the entire franchise. Yes, it's extra campy and over-the-top, but that just makes it more enjoyable.

Probably my favorite mission of Saints Row III was where you took an experimental drug and it gave you super-speed for a little while, so you could sprint across the city faster than if you were driving a car.

Saints Row IV just gives that to you as a permanent upgrade at some point. You don't need cars later in the game, you can just run ridiculously fast and leap skyscrapers in a single bound.

I can't remember if you can fly too, but I wanna say you can. It's been quite a long time since I played that game.

I had so much fun in Saints Row IV, most of my playtime is just running all over the map and dicking around with NPCs once I was too OP for them to do anything to me. It's hard for me to go back to the other games after that.

[–] LORDSMEGMA@sh.itjust.works 12 points 3 weeks ago

Im glad Im not alone here! I loved the shit outta Saints Row IV

[–] phailhaus@piefed.social 13 points 3 weeks ago

Underneath the silliness, SR4 had a good story and great performances. I remember tearing up a bit during the car segment of the final mission.

It is one of the few open-world sidequestapaloozas I have ever beaten because the story and insanity kept me coming back.

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[–] BigBananaDealer@lemmy.world 43 points 3 weeks ago (15 children)

i love starfield, despite its flaws. the public opinion was very.... 😬

[–] Vespair@lemmy.zip 35 points 3 weeks ago (2 children)

Starfield is one of the best frameworks for a game I have ever played, I just really really wish they had remembered to put an actual game inside it

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[–] orenj@leminal.space 36 points 3 weeks ago (4 children)

Pyre by Supergiant. I have no idea how a mystical basketball slash visual novel with RPG elements clicked with me but WOW did it. Its the first game I ever platinum'd too.

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[–] rtxn@lemmy.world 33 points 3 weeks ago* (last edited 3 weeks ago) (8 children)

I liked Watch Dogs 1 mainly because I didn't consume any pre-release media about it. Whatever downgrade there may have been, I was unaffected. The game and its story are about as Ubisoft as they come (and I don't mean that in a particularly positive way), but it was great for fucking around.

I also liked Cyberpunk 2077's launch version, but at the same time, I think the people who are trying to memory hole the objectively dogshit launch state of both 2077 and The Witcher 3 are perpetuating the problem.

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[–] keimevo@lemmy.world 31 points 3 weeks ago* (last edited 3 weeks ago) (7 children)

I don't know if it's my favorite, but Prototype (and its sequel) comes to my mind. It wasn't that badly received, but most people liked Infamous more, in the same generation.

And a game that I really love, my personal best SNES game ever (yes, even beyond Chrono Trigger and Tales of Phantasia, my numbers 2 and 3), is Terranigma, which is a game that many people who've played it don't like (because they get stuck at the beginning in the Underworld or at the fight with Bloody Mary).

[–] FatVegan@leminal.space 9 points 3 weeks ago (1 children)

I loved prototype so much. I couldn't wait for the sequel. I felt like firever until it came out. Like i moved twice or something. And when it finally came out, i couldn't wait to play it, but kinda didn't care anymore. I still don't know if prototype was a let down, or i just stopped caring.

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[–] IWW4@lemmy.zip 26 points 3 weeks ago (7 children)

Star Wars Outlaws.

I started playing maybe a year after release. I found a lot of negativity about the game. I am pretty sure that it had a really rough launch and by the time I got around to playing it many of the launch issues had been patched. Based on the stuff I read the game was pretty much a disaster until it was patch.

It did get repetitive at times and the stealth system was either a complete mess or completely OP.

Anyway I had a lot of fun with the game and was bummed when I learned their won’t be a sequel.

Also Nix was such a cool companion.

[–] I_Has_A_Hat@lemmy.world 10 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Honestly, it was my favorite SW game I ever played. Yes, better even than KotR. I felt like I was IN the Star wars universe. Not as a mystical space wizard, but just like... A person. And I loved every second of it. The world felt so alive, especially the cities. There were so many small elements that didn't need to be there but I appreciated nonetheless, like the street food mini game. Did I need a weird QuickTime event mini game to eat food? No. Did I enjoy the fact that you would get served a big dish of alien cuisine and then actually get to see your character eat it? Like bite-by-bite and could watch it disappear with incredible detail? Sure! There's a lot of points like that where you can see a lot of love and passion for the game shine through.

It makes me so sad to hear how poorly received the game was. Coming on the heels of Andor, it felt like it was supposed to be a big push in trying to move the SW franchise away from the constant Jedi/Sith space wizard conflict and focus more on the universe itself. Hell, even the rebellion/empire conflict took a back seat in favor of exploring the criminal underworld. I would LOVE more of that (and yes I know about the Maul show and have been enjoying it, but it too leans heavy on the space wizards).

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[–] grill@thelemmy.club 24 points 3 weeks ago (4 children)

Resident evil 5, probably mostly because of coop.

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[–] 7U5K3N@lemmy.dbzer0.com 24 points 3 weeks ago (3 children)

Unreal

The original one. Not tournament.

I have a fear of sentient silver metallic blobs because of that game. Lol

[–] Ascendor@discuss.tchncs.de 23 points 3 weeks ago (3 children)

What? Who didn't like Unreal? It was groundbreaking, a milestone of its time. In my area and peergroup, everybody loved it.

[–] Klear@piefed.world 10 points 3 weeks ago (1 children)

Yeah. Over time it got seriously overshadowed by Half Life, but back in the day? It was mind-blowing.

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[–] Endymion_Mallorn@kbin.melroy.org 22 points 3 weeks ago (5 children)
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[–] bamboo@lemmy.blahaj.zone 22 points 3 weeks ago (12 children)

I enjoyed Zelda Skyward Sword upon release, despite having to get the new controller that supporter more motion on the Wii for it. The dungeon on the ship in the desert that involved time travel was a standout level and i really enjoyed it at the time. Granted I haven't played it in 10 years, it's a good game. I am glad though that the backlash resulted in Breath of the Wild, and without Skyward Sword, Breath of the Wild would have never happened.

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[–] biofaust@lemmy.world 20 points 3 weeks ago (5 children)

Oni.

In my most unpopular opinion, the only good thing Bungie ever made. Way more satisfying than console-friendly auto-aim shooting aliens without gore.

Oni has some great sci-fi details, even when missing a deep overarching story. And breaking people's necks with a cool 360 swing with proper sound effects of the neck bones being chipped is sooo satisfying. And that was an unfinished project by the way: you can notice there was no environment work done.

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[–] binux@sh.itjust.works 20 points 3 weeks ago* (last edited 3 weeks ago) (10 children)

Watch Dogs, the first one specifically. I know Ubisoft has had a pretty bad track record, especially in recent years, but I’ve played through that game a bunch of times and always had a good time with it. Even in its worse parts its still dumb fun.

The story honestly aged really well too for better or worse with how tech companies and governments are mingling now.

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[–] lorty@lemmy.ml 19 points 3 weeks ago (3 children)

Whether deserved or not Star Wars Jedi Knight Jedi Academy is always forgotten compared to its predecessor. But I don't care, it's the best one for me.

In the same vein The Force Unleashed II is the one I remember more fondly. It's worse than the previous one certainly, but the story does have some nice moments and playing it on the hardest difficulty makes you actually have to block correctly and plan your movement right to survive the onslaught of fire by the stormtroopers.

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[–] SmoothOperator@lemmy.world 19 points 3 weeks ago

The Mount and Blade games feel like such a janky mess, and I don't know anyone else that likes or plays them. But I absolutely adore the combat gameplay, nowhere else do I feel that merge between tactical medieval warfare and intense personal combat.

All the strategy/diplomacy/trading/RPG stuff on top is fine, but only as a context for the combat gameplay.

[–] iamthetot@piefed.ca 19 points 3 weeks ago* (last edited 3 weeks ago) (5 children)

Among hardcore original Monkey Island fans, the third one (Curse of Monkey Island) was pretty disliked when it was new, and the original writer, Ron Gilbert, even kinda disowned the game (he was not involved with it).

It's my single favourite game of all time.

Edited, typo

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[–] Cethin@lemmy.zip 18 points 3 weeks ago (2 children)

Everyone is just saying actually popular games, but ones they don't think are popular enough. If people don't have to look up the game, it's probably not answering this question (with a few infamous exceptions maybe).

Mine would be Stationeers. There's no real action or anything. It's a game about designing, building, managing, and automating a station on another world. Each world has its own issues, be that Luna with a vacuum, Mars (the easiest) with storms, no breathable atmosphere, and cold, Venus with all the Venus issues, or some made up planets with crazy problems. It simulated gasses and liquids, replicating the refrigeration cycle so you can make your own heat pumps for cooling. It's really cool, but complex and potentially boring for most people.

It's made by the studio making Kitten Space Agency. It's a studio created by the DayZ mod creator, and they seem really cool. They're very much not profit motivated, and I think they've said developing Stationeers is costing them money, at least at one point, and KSA is planned to be free and donation supported.

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[–] thingsiplay@lemmy.ml 14 points 3 weeks ago* (last edited 3 weeks ago) (5 children)

Unirally in PAL / Uniracers in USA, 1994 on Super Nintendo

It's a side scrolling racing game, up to two players. There are regular races and stunt points races. Unfortunately no interaction with the other player, its only about time. So its one of those two player modes that wasn't super fun for us, but we loved playing fore highscores. Game is super fast, imagine Sonic as a racing game. What most people get it wrong is, they think they have to react to the changing course parts instantly. But in reality the course parts are color coded and you know in advance what is coming.

The game is from DMA Design, who also made Lemmings and later GTA; the company you know as Rockstar today. Also they got sued by Pixar. Yes that Pixar, making films. Because the pre-rendered unicycles were looking similar to the Pixar film. What an incredible dumb lawsuit, as this is how unicycles look like in general. But Pixar won and the game had to be taken from shelf quickly before it could sell much. Game didn't even make it to Japan. It's a rare game most people didn't play on original hardware!

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[–] Asetru@feddit.org 14 points 3 weeks ago (2 children)

So, I had an snes, which I loved, but my taste in games wasn't great and my parents objected to violence, which means my collection is a bit weird.

One game I loved which wasn't universally acknowledged to be great, was Clayfighter. It was essentially a Street Fighter clone, but the assets were all modelled in clay and animated using stop motion technique.

I think it got a lot of flak for being not well balanced and a little slow, so it kind of just didn't stand out beyond the obvious classics of that genre, but man, I loved it. I couldn't get Street Fighter because of my parents, but they were fine with clayfighter's look and more humorous approach. At the same time, it still was a good beat em up, so I spent hours with it. Also, it kind of gave me an edge as SF2 was just the game everybody had, so at least I had a fun game to spend an hour with that people hadn't played to death already.

The samples will remain burned into my memories forever. "The Blob Wins!!" Good times.

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[–] ThoGot@feddit.org 14 points 3 weeks ago (3 children)

Dark Souls 2 at its release
(even before the "Scholar of the First Sin" Remake)

I just liked the more fluid combat mechanics compared to Dark Souls 1 and as far as I remember it didn't have this weird Windows Live thing

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[–] SwampYankee@feddit.online 13 points 3 weeks ago (2 children)

I really enjoyed Cities Skylines 2 even at launch.

[–] HobbitFoot@thelemmy.club 9 points 3 weeks ago (1 children)
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[–] AngryCommieKender@lemmy.world 12 points 3 weeks ago* (last edited 3 weeks ago) (15 children)

I don't think anyone hated ~~either~~ any of these games, but they don't seem to have gained as much traction as they deserve.

Secret of Mana for the SNES is my all time favorite game.

Red Faction: Guerrilla is also a great game that few people remember.

Star Wars: Rebellion was possibly the first 4X game I played, before they were called 4X. Totally unbalanced in favor of the empire, and building a death star was just stupid, but it was still a fun game.

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[–] JTskulk@lemmy.world 12 points 3 weeks ago (4 children)

I liked Duke Nukem Forever, I kept waiting for it to get awful and it never did! Surprisingly fun game.

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[–] Thassodar@sh.itjust.works 12 points 3 weeks ago* (last edited 3 weeks ago)

I fell for APB: Reloaded and Rogue Company. APB was lauded for it's customization and open world cops and robbers situation, but fell flat graphically after GTA V came out and hasn't offered much new.

Rogue Company, IMO, had legs but it never caught on to the Twitch streamer following they wanted; Dr. Disrespect got into hot water a few years after launch and they had a whole map dedicated to him. Servers are still up but they announced no more updates, sadly.

[–] Peffse@lemmy.world 12 points 3 weeks ago (4 children)

Coming in at a 45 rating on Metacritic: Hyperdimension Neptunia.

Is it a bad game? Yes. It's really bad. It's an ugly game for PS3 standards, and the battle mechanics are borderline insane. It's a JRPG where you can't manually heal, but instead set a % chance to heal automatically in battles... which means sometimes you game over because RNG wasn't going to let you heal. But regardless it's one of my favorites. I'm a sucker for the core concept of the schoolyard console wars, with little gaming references everywhere and silly humor. I also love the theme songs for each console nation. It really drives home how different the console cultures are supposed to be as you are traveling around solving their problems.

And I mean, come on... When you first start the game and you are in the tutorial dungeon it plays this song during exploration and this song during battles. Games today would never do something that silly.

The later games polished the gameplay, expanded the character rosters, gave more depth to the story, and dealt with some very dark topics (Gehaburn trauma)... but to me none of them captured the lightning that the first one had.

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[–] toothpaste_sandwich@thebrainbin.org 12 points 3 weeks ago (1 children)

I suppose a broad reading is a less well-known game. Giants: Citizen Kabuto. Great, great game.

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[–] KRAW@linux.community 11 points 3 weeks ago

Star Fox Zero. Sure, the story was a repeat of old game, but the gameplay was not. The controls needed more polish, but ultimately I thought the gameplay was great. I actually didn't mind the motion controls. Most of what people complained about didn't bother me or felt overblown.

[–] Auster@thebrainbin.org 11 points 3 weeks ago (8 children)

Final Fantasy II, though from what I talked with people, it suffers more from bad reputation than people actively playing it and not liking.

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[–] Th3D3k0y@lemmy.world 11 points 3 weeks ago (2 children)
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[–] roadrunner_ex@lemmy.ca 11 points 3 weeks ago (3 children)

I wonder if it would still hold up to me, but I really liked True Crime: Streets of LA on the Gamecube. I'm led to believe it was not well received, and is derided as a bad GTA clone

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[–] _spiffy@piefed.ca 11 points 3 weeks ago (3 children)
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[–] WolfLink@sh.itjust.works 10 points 3 weeks ago (1 children)

I was a fan of No Man’s Sky on release. It played a lot like a 3D version of Out There, which was a game that I liked, so I found it fun.

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[–] Oka@sopuli.xyz 9 points 3 weeks ago (1 children)

I cant think of any. Im typically the person that hates games that most people like.

[–] RadDevon@lemmy.zip 9 points 3 weeks ago (2 children)

I don't know what the reception was at the time, but people seem to hate Stuntman, at least in retrospect. I loved it though. It's a driving game in which you play the part of a movie stuntman, driving through a movie set as the director barks orders at you, telling you live how to drive the scene. It has a nice variety of movies, and the scenes are actually cool to drive and to watch.

It tickles a part of my brain that loves repeating a task until I perfect it... and boy, you get to do a lot of repetition.

The one thing I don't like is that you suffer a PS2 load time with each failed attempt. We're talking minutes between attempts. Loved it apart from that though.

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[–] Vespair@lemmy.zip 9 points 3 weeks ago* (last edited 3 weeks ago) (6 children)

Fallout 4 is, by far, the best Fallout game.

Yes, having dialogs limited to 4 simplified options is unfortunate. Doesn't matter, the rest of the game and gameplay makes up for that ten times over.

And yes, I am including New Vegas in the comparison.

Also there's a game called Valfaris that I think is rad as hell. It wasn't disliked so much as completely slept on. Definitely worth looking at if you like tough retro 2d shoot & platform games

[–] SwampYankee@feddit.online 11 points 3 weeks ago (3 children)

It plays a lot better just mechanically, but the story and dialogue are hot garbage and it (not uniquely when it comes to the 3D Fallouts) lacks the edge of the originals. Also the settlement stuff is half baked and tacked on. I've probably gotten more playtime out of FO4 just because the combat is so much better than all the others, and settlement mods help make that part of the game much more compelling.

[–] Vespair@lemmy.zip 9 points 3 weeks ago

I feel like comparing 3d Fallout to 1 & 2 is almost pointless, they're effectively entirely different games and universes, imo. That said, I think F4 is more immersive and diagetically-believable than 1&2, even if the themes and storytelling are shallower.

F1&2 are better storytelling games, F4 is a better immersive RPG.

And I fully loved the settlement building and even the unpopular minutemen help/recruitment missions. Though I concede that they're way better with mods, but everything in any Bethesda game (including Obsidian-partnered New Vegas) is vastly improved with mods; I genuinely don't even understand how people can play a Bethesda game on console without the ability to mod

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