In the past games since Dark Souls, the DLCs have consistently been some of the highest quality parts of the games. If they can do that for Elden Ring, that's good cause for getting hyped.
Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
The ringed city is the only part of dark souls 3 I remember. It was the highlight of the game.
Everyone remembers their first time walking down those stairs in the ringed city.
Ohhh look! A welcoming party!
FML don't remind me. Numerous attempts figuring out that puzzle.
Really? Dark Souls 3, to me, had the best bosses in the series.
All the souls games mesh into one for me lol. I think I remember demons souls more than any dark souls.
I have no idea what that trailer was about, so that tracks with FromSoft, and I love them for it, and I will be playing this. Probably after another base game playthrough
This gives me a deadline to actually finish the main storyline 😅. Absolutely mental how big the base game is!!
I reallllly hope we don't have to finish the story to jump into the DLC. After an almost 200 hour first playthrough I thought "oh man I want to do this again!" I got a quarter way through NG+ and put the game down and didn't get around to finishing it.
I loved Elden ring as a concept, I think it was an extremely interesting twist on the formula. However for replayability I feel like it suffered heavily. The vast open world takes a long time to get through (mainly if you're really trying to beeline directly from point A to B.) And if you need specific items or materials I feel like having to replay the various tombs /mini dungeons would be more chore like than fun.
I only came to this realization after playing demon souls and bloodborne for the first time recently. There's very little filler a person would need to go through when replaying those older fromsoft titles. I'm so torn though because I really liked exploring in Elden Ring.
Sorry for the novel lol
I’m gonna guess here, but I bet the DLC will be after an endgame boss in an optional area. Quickest way to access it (and potentially get demolished) is to do the PVP storyline. Vague I know but I don’t want to spoil too much for anyone going blind
Ohhhh after seeing the trailer I bet you any money you're right. I guess the one nice thing is that area also is good for farming exp. So if you are needing to access it quick it might not be so bad...
I’m doing my 3rd character run for the dlc and I plan to rush to it. We had the same idea on quick level ups :)
I totally agree about Bloodborne (and Dark Souls) being much more 'closed in.' I feel like Elden Ring's map should be 40% smaller as most of these open areas are completely pointless. There are typically zero items other than the environmental materials or random animals outside of central areas like buildings/towns/boss areas. Why even create all this extra space if there's no need to go there (which you only find out after wasting your time looking around)?
I think my favorite map layout has been the original Dark Souls. There are numerous paths leading out from the Firelink Shrine meaning you can still explore without all the pointless fluff.
I'm so fucking excited.
Ready to cry and be confused again
Looking forward to the Vaati lore breakdown already
I’ve beaten the game with 7 characters and I can’t wait to do it with 7 more
What a banger trailer, felt goosebumps all throughout. And seeing how everything showed in it is from in-game engine is majestic
I was not expecting that trailer to be narrated by the great George Guidall.
Time to roll up a couple new characters! Currently grinding up a witch bitch. Kinda want to do a Metal Gear Solid Snake build that focuses on sleeping peeps.
Hit me with your favorites FUN builds, ideally viable for PVP!
Obviously early as hell, any idea what level one should be for DLC content?
Heh. I'm still waiting for them to discount elden ring enough that I can buy, play to the first boss, die a dozen times and then put it down to nevenr play again like I do most souls games. $10. $10 is my limit from.
Just git gud!
I AM SO HYPED! Preordered right away (like duh)
Why would you preorder while you don't know whether it even runs on day 1? Especially with From, where the main game had serious technical flaws initially, too?
Honestly? I just let the hype train roll me into the steam store. Not gonna pretend it was a smart decision, certainly not gonna advise anyone else do it.
What were the serious technical flaws at launch? I remember some performance issues but nothing super serious.
Fair enough, tbh. A little bit of hype is always nice.
I struggled a fair bit. Performance hit me hard with really bad stutter in particular during some early boss fights, I also had weird CTDs after the first patch, and of course it has the good ol partially-hardcoded key bindings were trying to use alternative input schemes such as cursors, ESDF or truly alternative input devices is a no-go. Though these days I find it difficult to criticize any specific game for that, I hate how ubiquitous this problem has become. Like CP2077 still has it after so many years, Avatar Frontiers of Pandora has it, etc etc.
Oh, and one big one I just recalled: The online would disconnect, but without telling me. This wasn't always bad, but the game would not realize it's no longer online, so sometimes it "stalled" trying to check something online. Never found out what caused that, it was gone after some patch. Long story short I waited a fairly long time, then played it after a bunch of patches when it was mostly - sadly not entirely - fine. And loved it. :)
There were no issues at launch.
Several side quests were unfinished or broken at launch, weren't they?
Not for me or anyone I know. Could have been, but I’d never seen anything not working.
I think I'm remembering this early patch that finished several questlines that seemed to just end:
https://www.bandainamcoent.com/news/elden-ring-patch-notes-v1-03
But it was fixed how quickly? This doesn’t stand as a reason to not preorder if someone wants to.
Because they wanted to.
It'll almost certainly not run very well, but I still played 100hr of the base game despite its poor performance. I preordered too because I know regardless of technical state it will be worth playing.
Had the game day 1 (Xbox). I understand and appreciate it was a different experience for PC users but I experienced no major technical flaws specifically those that worsened my experience.
That said, never pre-order personally but I will be buying day 1 regardless of media.
Preordered right away (like duh).
Why?
So they’ll have something to complain about later