Deep Rock Galactic, play solo on the lower difficulties and just vibe and mine. Bosco the robot that follows you on solo missions can kill pretty much everything for you most of the time, or you can have it do the mining and tasks while you shoot everything in sight.
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Rock and stone!
Is slime rancher technically a shooter game?
Is Portal technically a shooter game?
It has a gun that makes holes.
It's a farming sim. You're just farming with a gun
Gun/vacuum *
but are you shooting the gun? if yes then it might fit the bill
Absolutely second the recommendations of Doom and Quake here in the thread. Boomer shooters in general. Even if the movement can be really fast, playing them on your own can be extremely cozy. Just get into the rhythm of circle strafing, shooting and weaving in and out of cover and you'll be in the zone very quickly. Bonus point, that both Doom and Quake have 30 years of EXCELLENT quality player created content that can keep you playing fresh new levels for as long as you want to. You could play them for the rest of your life, at your own pace and preferred difficulty.
The new rereleases of both games even bundle a mod browser that you can access with zero knowledge of modding, just hop on.
I’ll mention my favorite recent boomer shooter: Boltgun. Lots of blood and gore so maybe not “cozy” but it is entertaining.
Depends on what you consider "cozy". OP listed Medal of Honor and CoD, I think Doom is super cozy. If shooting Nazis or demons is our comfort activity, anything can be cozy. I still desperately need to play Boltgun, too.
I will also add to this that there is absolutely no reason to buy the "new" re-release of Doom and Doom 2 that's out on Steam now except to rip the IWADS out of it to put in a source port -- any other source port -- rather than the garbage it comes with. And only do so if you want the new Legacy of Rust episodes. Everything else is, er, readily available online. And has been for decades.
The new NEX based engine these run on now is maddeningly inferior to basically every open source Doom engine port currently available. In addition to not supporting vertical mouse look at all, "for authenticity," (but by default it slaps a crosshair on your screen, which the original didn't have...) it also looks like garbage on modern displays and crashes constantly which is something that baffles me. Running Doom ought to be a solved problem by now in 2024, but this fucker crashes on me more now than it did on my 486 back in 1994. It's buggier than a trailer park mattress in a swamp.
I recommend GZDoom, personally. You can add Brutal Doom to make the gameplay experience significantly more bombastic as well, if that sort of thing appeals to you.
sigh. Not everything must be GZDoom and Brutal Doom. The new port is perfectly fine if they're going to play mostly vanilla. There's no need to be this angry at everything you don't understand in the internet.
Maybe check out Roboquest? I was looking for a mindless FPS a few weeks ago (my usual go-to is UT2004, I’m old :]) and the Roboquest demo scratched the itch pretty well. Planning to pick up the full version when I see it go on sale
Roboquest actually kind of kicks ass. It's a way better game than I expected it to be when I picked it up. I think those guys deserve more attention than they've been getting.
Also, shout out to Gunfire Reborn as well, I've been a big fan of that one for a couple years. Similar style to Roboquest. It's a Chinese game and some parts of it are a little poorly translated but the gameplay is very fun and solid.
Doom 1 and, to some extent, 2. Honestly.
I know exactly what you are looking for and the classic Doom games are perfect for this, because they are simple, yet they still feel good to play.
Not too fast, not too slow. No jump scares, only some light puzzles if you want to hunt secrets. There is almost a rhythm to the combat, especially if you play with the shotgun. Try them.
To add over it Quake 1 and 2 are also perfect complementaries to DOOM
No cutscenes, just throw you into the game and let you go wild, while still having a progression
See also: Chex Quest
I really like some of the Halo games for this, especially any levels that don't involve The Flood. The inventive hit-boxes, slow movements, the vehicles that are fun to just drive around, and the addition of gameplay modifiers, they're pretty cathartic for me.
Really not sure how to interpret 'cozy' here, but tbh the Farcry series are great for me in that they're my casual shooters. I say this meaning that I do the shooting when I want to do the shooting -- otherwise I'm off paragliding or picking flowers or something else low stress and soothing. To me, in that regard, they're very cozy.
Well, as others have noted I think "cozy" is probably a loaded term in this context. However, I will throw these recommendations into the ring also: The first couple of Serious Sam games, and also Painkiller. Both of them are firmly in the "murdering tons of dudes" genre, and are significantly less tactical than the likes of Medal of Honor/Call of Duty/Battlefield.
That is to say, not at all.
There is none of that sucking your thumb to regenerate health, popping out from the chest-high walls inexplicably strewn everywhere taking potshots with your gun like a hillbilly jack-in-the-box. Rather, their gameplay loop involves herding and managing a massive horde of enemies, prioritizing your targets, and keeping yourself moving. Like a sheep dog with a chaingun.
People try to call the original Doom games a horde shooter. They really aren't. These two, however, definitely are.
You've convinced me to finally play Serious Sam. I've had it on Steam for years.
It can be charitably described as above, and uncharitably described as "Hold down S and LMB for an hour at a time". I kind of bounced off these. They aren't bad games, in fact they were pretty popular but most of your gameplay loop is going to revolve around getting the attention of a horde of goons and then backpedaling while you whittle the group down from 80 dudes to none.
Give Ultrakill and Gunfire Reborn a look.
If your looking for a shooter with a flow state, give Neon White a look. It's a FPS platformer where you pick up gun cards and you choose if you want to use the card as a gun to shoot demons, or throw it away for a movement ability (double jump, dash, etc.) as you try to get to the end of the level as fast as possible.
If the platforming and racing doesn't sound like it's for you, I saw someone else brought up Ultrakill and I wanted to recommend that as well
Neon White was my suggestion as well. Ultrakill is fun but is going for a more Devil May Cry style game where score and style matter significantly.
Neon White i found a little confusing at first until I got the feel of it. Its a movement puzzle game, with some shooting. Precision and repetition are key to learning the levels and beating them quickly, and once you get into its groove, time flies by. For being a time-challenge game, I find it surprisingly relaxing and forgiving.
Can't believe I had to scroll down this far to find Neon White but I'm glad someone mentioned it! It is pretty much the flow state shooter, should be perfect for OP.
Borderlands is like that. You can even tune the difficulty in 3 and Tiny Tina's Wonderlands
I don't play actual shooter myself, however, both Pokemon Snap games fit your description - might be worth a shot.
Warframe is my go to when I just want to blast tunes and murder everything without too much thought.
Splatoon singleplayer maybe? Side Order is built for casually grinding out runs.
Serious Sam is mindlessly dumb in the good way.
I'm now imagining something like a gardening game where you shoot seeds/water/fertilizer into the dirt or something... or an Animal Crossing game where you fire furniture out of a gun for the animals to collect...
In that vein, maybe Power Washing Simulator?
Doom 2 was already covered so I'll go with Roboquest, indie arena roguelike shooter with randomized weapons and perks but static arenas/mobs/bosses. Once you get a handle on the movement it's one of the comfiest shooters I've played in years.
Might be cozy because of the nostalgia more than anything else, but I’ve been cruising through the Turok remasters
I've been enjoying the flow state I get into while playing Space Marine II. It is a mix of melee and shooting, but the melee aspect is very simple - no memorizing combos and the timing of parries is fairly forgiving. It's all very satisfying once you get the feel for it. Cinematics are skippable, you can change the difficulty level to your liking, and you can set your lobbies to private if you don't wanna play with others
I don't know if it counts as "cozy," but Metal:Hellsinger is an extremely vibey shooter, as you can kind of just zone out, bop your head to the music, and vibe to the music in flow state while playing. Kind of zen, actually.
Gunfire Reborn does that for me, even though I have to play with a controller. Roboquest looks like it's kind-of between Gunfire Reborn and Borderlands, but I haven't tried it yet.
Roboquest is much closer to Gunfire Reborn than Borderlands.
Can confirm, Roboquest puts you into a flow state. Pretty high speed
Risk of Rain 2
Ravenfield with some mods on Workshop maybe? Or Operation Harshdoorstop with some Workshop.
I do have a recommendation for a cozy FPS: The Signal from Tolva.
Basically you're a robot in an old robot battlefield planet and you've got to shoot other robots, sometimes team up with other robots and go around getting upgrades.
The coziness comes from the environment, which has some strong outworldliness vibe and it feels slightly lonely but in a "journey" way. Plus the guns feel good and it's probably really cheap right now.
The cons is that the game doesn't feel finished, after a while it gets repetitive and then it just ends.
If I had to describe it, I would say it's an FPS+walking simulator.
"Generation Zero" would be my second recommendation, which is a mixture of Red Dawn, Swedish 80s and big robots.
Note: I haven't played them except for the 2nd entry, but the Far Cry series feels like it is a mixture between FPS and holiday island.